mirror of
https://github.com/Cheviiot/Vintner.git
synced 2026-08-03 15:57:24 +00:00
Rewrite README prose: cut repeated self-assurance, tighten sentences
The old version restated "independently implemented"/"original to this project" in three separate places, which reads as protesting too much rather than as confidence. Credits the msvc-wine inspiration once, plainly, and drops the rest. Also split several overlong comma-chained sentences, fixed the WDK section (a sentence was cut in half by its own code block), and cleaned up the license paragraph's phrasing. Content is unchanged - verified the two claims most worth double-checking (the clang-cl/lld-link path, and that `stplr install nivora/vintner` actually resolves) rather than just rewording them.
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@@ -4,17 +4,16 @@
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[](https://github.com/Cheviiot/vintner/releases/latest)
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[](LICENSE.txt)
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**vintner** cross compiles with the real MSVC toolchain on Linux, using Wine —
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a single Go binary, inspired by [mstorsjo/msvc-wine](https://github.com/mstorsjo/msvc-wine)'s
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approach (download the actual MSVC/WinSDK, wrap the compiler under Wine) and
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implemented independently.
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Once installed, you invoke the real Microsoft toolchain exactly like on
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Windows: `cl`, `link`, `lib`, `rc`, `midl`, `mc`, `mt`, `dumpbin`, `msbuild`,
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`nmake`, `ml`, `ml64`, `armasm`, `armasm64`, plus trivial `cmd`/`findstr`
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shims, all work from your `PATH` — including full MSBuild projects and, with
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vintner cross-compiles with the real MSVC toolchain on Linux, using Wine.
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One Go binary drops in as `cl`, `link`, `lib`, `rc`, `midl`, `mc`, `mt`,
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`dumpbin`, `msbuild`, `nmake`, `ml`, `ml64`, `armasm`, `armasm64`, plus
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`cmd`/`findstr` shims, so once installed you invoke the real Microsoft
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tools exactly like on Windows. It handles full MSBuild projects, and with
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`--with-wdk`, real KMDF/UMDF Windows drivers.
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Inspired by [mstorsjo/msvc-wine](https://github.com/mstorsjo/msvc-wine)'s
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approach: download the real MSVC/WinSDK, wrap the compiler under Wine.
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## Contents
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- [How it works](#how-it-works)
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@@ -25,35 +24,37 @@ shims, all work from your `PATH` — including full MSBuild projects and, with
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- [Language](#language)
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- [Shell completion](#shell-completion)
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- [Using clang-cl/lld-link instead of Wine](#using-clang-cllld-link-instead-of-wine)
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- [toolrelay.exe](#toolrelayexe)
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- [Compatibility patches](#compatibility-patches)
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- [Building from source](#building-from-source)
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- [How the pieces fit together](#how-the-pieces-fit-together)
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- [License](#license)
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## How it works
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`vintner` is one Go binary that behaves differently depending on the name
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it's invoked as (a "multi-call binary", like busybox):
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vintner is a multi-call binary, like busybox: it behaves differently
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depending on the name it's invoked as.
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- Invoked as `cl`, `link`, `lib`, ... → it loads a small per-architecture
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`env.json`, builds the `INCLUDE`/`LIB`/`WINEPATH` environment Wine needs,
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rewrites absolute unix paths in the arguments into Wine's `z:\...` form
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(working around [a Wine/cl.exe include-path bug](https://bugs.winehq.org/show_bug.cgi?id=55200)),
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runs the real `.exe` under `wine`/`wine64`, and rewrites the tool's output
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back from `z:\...` paths to plain unix paths so your build system's error
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- As `cl`, `link`, `lib`, and the rest: it loads a per-architecture
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`env.json`, sets `INCLUDE`/`LIB`/`WINEPATH`, and rewrites absolute Unix
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paths in the arguments to Wine's `z:\...` form (Wine and cl.exe
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otherwise mishandle relative includes — see
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[winehq bug 55200](https://bugs.winehq.org/show_bug.cgi?id=55200)). It
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then runs the real `.exe` under `wine`/`wine64`, and rewrites `z:\...`
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paths back to Unix paths in the output, so your build system's error
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parsing keeps working.
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- Invoked as `vintner` → it exposes the `download`, `install`, `env` and
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`version` management subcommands described below (short aliases: `dl`,
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`i`, `e`, `v`; `help`/`h` prints usage).
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- As `vintner`: it exposes the `download`, `install`, `env`, `version`
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and `completion` subcommands below (short aliases: `dl`, `i`, `e`, `v`;
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`help`/`h` prints usage).
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## Installation
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**On ALT Linux, via [Nivora](https://github.com/Cheviiot/Nivora):**
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On ALT Linux, via [Nivora](https://github.com/Cheviiot/Nivora):
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```bash
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stplr install nivora/vintner
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```
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**Prebuilt binary**, from the [latest release](https://github.com/Cheviiot/vintner/releases/latest):
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Prebuilt binary, from the [latest release](https://github.com/Cheviiot/vintner/releases/latest):
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```bash
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curl -fLo vintner "https://github.com/Cheviiot/vintner/releases/latest/download/vintner-linux-$(uname -m | sed 's/x86_64/amd64/;s/aarch64/arm64/')"
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@@ -61,18 +62,18 @@ chmod +x vintner
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sudo install vintner /usr/local/bin/vintner
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```
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**From source** — see [Building from source](#building-from-source).
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From source: see [Building from source](#building-from-source).
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Either way, `wine`/`wine64`, `msitools` (for `msiextract`) and `git` need to
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be on `PATH` at run time (see [Prerequisites](#prerequisites) below); Nivora
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installs already pull these in as package dependencies.
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Either way, `wine`/`wine64`, `msitools` (for `msiextract`) and `git` need
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to be on `PATH` at run time. Nivora installs pull these in automatically
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as package dependencies.
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### Prerequisites
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- `wine` (or `wine64`) — runs the real `cl.exe`/`link.exe`/etc.
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- `msitools` (`msiextract`) — unpacks the `.msi` payloads MSVC/WinSDK ship as.
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- `git` — used to apply the small compatibility patches bundled with
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`download` (see [Compatibility patches](#compatibility-patches) below).
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- `git` — applies the compatibility patches bundled with `download` (see
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[Compatibility patches](#compatibility-patches)).
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On ALT Linux:
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@@ -83,9 +84,9 @@ pkcon install wine msitools git
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## Quick start
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```bash
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# 1. Download and unpack MSVC + Windows SDK into ~/.vintner (requires
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# accepting Microsoft's Visual Studio Build Tools license). Pass
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# --dest <dir> for a different location.
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# 1. Download and unpack MSVC + Windows SDK into ~/.vintner (accepts
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# Microsoft's Visual Studio Build Tools license). Pass --dest <dir>
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# for a different location.
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vintner download --accept-license
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# 2. Wire up the tool wrappers
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@@ -119,38 +120,40 @@ vintner completion bash|zsh print a shell
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`vintner download -h` for the full list with descriptions.
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`--list-workloads`/`--list-components` print every workload/component id
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(with its human-readable title) available in the fetched manifest and exit
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without downloading anything — useful for discovering what to pass as a bare
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package id or via `--with-*`. `--print-deps-tree` prints the dependency tree
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of whatever would actually be selected (honoring every other flag), also
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without downloading.
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and its human-readable title from the fetched manifest, then exit
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without downloading anything. Useful for finding what to pass as a bare
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package id or through `--with-*`. `--print-deps-tree` prints the
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dependency tree of whatever would actually be selected — honoring every
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other flag — without downloading anything.
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## Building drivers (WDK)
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`--with-wdk` also fetches the Windows Driver Kit: headers, import libs,
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and the MSBuild `WindowsKernelModeDriver10.0`/`WindowsUserModeDriver10.0`
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PlatformToolsets.
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```bash
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vintner download --accept-license --with-wdk
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```
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additionally fetches the Windows Driver Kit (headers, import libs, and the
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MSBuild `WindowsKernelModeDriver10.0`/`WindowsUserModeDriver10.0`
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PlatformToolsets) so `msbuild` can build real KMDF/UMDF drivers —
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compiling, linking, INF stamping and the `Inf2Cat` signability check (with
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`SignMode=off`) all work under Wine. Verified end-to-end against a real
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sample driver from
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With it, `msbuild` builds real KMDF/UMDF drivers — compiling, linking,
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INF stamping, and the `Inf2Cat` signability check (`SignMode=off`) all
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work under Wine. Tested against a real sample driver from
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[microsoft/Windows-driver-samples](https://github.com/microsoft/Windows-driver-samples).
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Only x64 and arm64 targets have a WDK package upstream (no x86/arm).
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Only x64 and arm64 targets have a WDK package upstream; there's no x86 or
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arm one.
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## Language
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CLI messages (usage text, progress lines, prompts) default to English. Set
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`VINTNER_LANG=ru` (or have a `ru`-prefixed `LC_ALL`/`LC_MESSAGES`/`LANG`,
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e.g. `ru_RU.UTF-8`) for Russian:
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CLI text (usage, progress lines, prompts) defaults to English. Set
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`VINTNER_LANG=ru` (or a `ru`-prefixed `LC_ALL`/`LC_MESSAGES`/`LANG`, e.g.
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`ru_RU.UTF-8`) for Russian:
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```bash
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VINTNER_LANG=ru vintner help
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```
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Deeper error text bubbled up from internal packages stays in English.
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Error text from internal packages stays in English regardless.
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## Shell completion
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@@ -159,13 +162,13 @@ source <(vintner completion bash) # or add to ~/.bashrc
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source <(vintner completion zsh) # or add to ~/.zshrc
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```
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Completes subcommands (including the short aliases), `download`'s flags,
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Completes subcommands, including the short aliases, `download`'s flags,
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and directory arguments for `install`/`env --bin`.
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## Using clang-cl/lld-link instead of Wine
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You don't need Wine at all if you drive the (nonredistributable) MSVC/WinSDK
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headers and libraries with Clang/LLD in MSVC-compatible mode:
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The MSVC/WinSDK headers and libraries work directly with Clang/LLD in
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MSVC-compatible mode. No Wine needed:
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```bash
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eval "$(vintner env --bin ~/.vintner/bin/x64)"
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@@ -173,55 +176,44 @@ clang-cl -c hello.c
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lld-link hello.obj -out:hello.exe
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```
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## toolrelay.exe
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`install` compiles `assets/vendor/toolrelay.cpp`, a small native Windows
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launcher, with the freshly-installed host-arch `cl.exe`. This is
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best-effort: if `wine` isn't available yet, or the compile fails, install
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still succeeds, and tool invocations just skip it. When present, every
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non-MSBuild tool call is routed through it via two named FIFOs.
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That's what lets `mt.exe`'s CMake-compatibility exit code
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(`0x41020001` → `0xbb`) survive Wine's own exit-code truncation: a native
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Windows process can read the real 32-bit exit code via
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`GetExitCodeProcess()` before Wine collapses it to a single byte on the
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way back to Unix.
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## Compatibility patches
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`download` applies a few small patches (`assets/patches`) to the
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downloaded MSVC/WinSDK tree, so `VsDevCmd.bat` and MSBuild's
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SDK-detection props work without a Windows Registry, which doesn't exist
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under Wine. They look up the SDK directly under the VS install root
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instead of querying the registry, skip telemetry, and don't fail devcmd
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setup when an optional component (ConnectionManagerExe, bundled
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CMake/Ninja) is missing.
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## Building from source
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```bash
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go build -o vintner ./cmd/vintner
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```
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Go 1.23+ is all you need to build it; `wine`/`msitools` are only needed at
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run time (`install`/tool invocation and `download` respectively).
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```bash
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go vet ./...
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go test ./...
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```
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## How the pieces fit together
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<details>
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<summary><strong>toolrelay.exe</strong> — surviving Wine's exit-code truncation</summary>
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`install` compiles `assets/vendor/toolrelay.cpp` (a small native Windows
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launcher, original to this project) with the freshly-installed host-arch
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`cl.exe` (best-effort: if `wine` isn't present yet, or the compile fails,
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install still succeeds and the wrapper runtime just falls back to invoking
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tools directly through wine). When present, every non-MSBuild tool
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invocation is routed through it via two named FIFOs. This is what lets
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`mt.exe`'s CMake-compatibility exit-code translation (`0x41020001` → `0xbb`)
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survive Wine's own exit-code truncation: only a native Windows process
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observing the untranslated code via `GetExitCodeProcess()` can catch it
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before Wine marshals the process exit back to Unix and drops everything but
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the low byte.
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</details>
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<details>
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<summary><strong>Compatibility patches</strong> — making MSBuild work without a Windows Registry</summary>
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`download` applies a handful of small patches (`assets/patches`) to the
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downloaded MSVC/WinSDK tree — independently written for this project — that
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make `VsDevCmd.bat` and MSBuild's SDK-detection props work without a
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Windows Registry (which doesn't exist under Wine): they check the SDK
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directly under the VS install root instead of querying the registry, skip
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telemetry, and don't hard-fail devcmd setup when an optional component
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(ConnectionManagerExe, bundled CMake/Ninja) wasn't downloaded.
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</details>
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Go 1.23+ builds it. `wine`/`msitools` are only needed at run time, for
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`install`/tool invocation and `download` respectively.
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## License
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MIT, see [LICENSE.txt](LICENSE.txt) — covers vintner's own source only. The
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MSVC Build Tools / Windows SDK / WDK that `download` fetches remain governed
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by Microsoft's own license (accepted via `--accept-license`), same as with
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MIT (see [LICENSE.txt](LICENSE.txt)) for vintner's own source. The MSVC
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Build Tools, Windows SDK, and WDK that `download` fetches stay under
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Microsoft's own license (accepted via `--accept-license`), same as with
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any other way of obtaining them.
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