v0.3.0: split modules, screenshots, localization, icons, version check
@@ -18,8 +18,8 @@
|
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|
||||
## О проекте
|
||||
|
||||
Vual — приложение для запуска Cheat Engine в Steam-играх, работающих через Proton.
|
||||
Показывает библиотеку Steam, управляет protonhax и launch options, скачивает и
|
||||
Vual — приложение для запуска [Cheat Engine](https://github.com/cheat-engine/cheat-engine) в Steam-играх, работающих через Proton.
|
||||
Показывает библиотеку Steam, управляет [protonhax](https://github.com/jcnils/protonhax) и launch options, скачивает и
|
||||
распаковывает CE автоматически, запускает его в нужном Wine-префиксе — всё из одного
|
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окна.
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@@ -35,6 +35,15 @@ Vual — приложение для запуска Cheat Engine в Steam-игр
|
||||
- **Прозрачность окна** — полупрозрачный фон в стиле frosted glass
|
||||
- **Гайд** — встроенная страница быстрого старта при первом запуске и из меню
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## Скриншоты
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<p align="center">
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<img src="data/screenshots/main_page.png" alt="Главная" height="300">
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<img src="data/screenshots/pref_app.png" alt="Внешний вид" height="300">
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<img src="data/screenshots/pref_steam.png" alt="Steam" height="300">
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<img src="data/screenshots/pref_ce.png" alt="Cheat Engine" height="300">
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</p>
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## Установка
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### Stapler
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@@ -55,12 +64,12 @@ cd vual
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<details>
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||||
<summary><strong>Зависимости</strong></summary>
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||||
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||||
| Дистрибутив | Команда |
|
||||
|---|---|
|
||||
| ALT Linux | `apt-get install python3-module-pygobject3 libgtk4 libadwaita python3-module-requests` |
|
||||
| Fedora | `dnf install python3-gobject gtk4 libadwaita python3-requests` |
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| Arch | `pacman -S python-gobject gtk4 libadwaita python-requests` |
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||||
| Debian / Ubuntu | `apt install python3-gi gir1.2-gtk-4.0 gir1.2-adw-1 python3-requests` |
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| Дистрибутив | Команда |
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||||
|------------------|---------------------------------------------------------------------------------|
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||||
| ALT Linux | `apt-get install python3-module-pygobject3 libgtk4 libadwaita python3-module-requests` |
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||||
| Fedora | `dnf install python3-gobject gtk4 libadwaita python3-requests` |
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||||
| Arch | `pacman -S python-gobject gtk4 libadwaita python-requests` |
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||||
| Debian / Ubuntu | `apt install python3-gi gir1.2-gtk-4.0 gir1.2-adw-1 python3-requests` |
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|
||||
Также нужен **Proton** (через Steam) — для распаковки CE и работы protonhax.
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@@ -68,63 +77,62 @@ cd vual
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## Использование
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```
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./vual
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```
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### Перед началом
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1. При первом запуске откроется встроенный гайд
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2. Перейди в **Настройки → Cheat Engine** — скачай и распакуй CE
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3. Установи **protonhax** там же
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4. Включи переключатель у нужной игры — Vual пропишет launch options
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5. Нажми ▶ — игра запустится, CE откроется автоматически
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- Установи или скачай Cheat Engine в настройках
|
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- Проверь, что путь к Steam указывает на правильную библиотеку
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- Закрой Steam перед массовым изменением launch options
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### Как работает Vual
|
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| Шаг | | |
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|---|---|---|
|
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| **1** | **Выбери игру** | Найди игру в библиотеке и включи переключатель на её плитке |
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| **2** | **Запусти через Steam** | Steam запустит игру с protonhax и подготовит нужное окружение |
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| **3** | **Открой Cheat Engine** | Используй меню плитки, чтобы запустить CE для работающей игры |
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| **4** | **Привяжи таблицу** | Привяжи .CT-файл один раз — Vual будет передавать его в CE автоматически |
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### Полезно знать
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- Поиск в заголовке быстро фильтрует большие библиотеки
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- Кнопка меню на каждой плитке содержит действия CE и привязку таблиц
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- Прозрачность окна включается в настройках внешнего вида
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## Управление
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| | |
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|---|---|
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| Запуск CE | Клик по кнопке ▶ на плитке игры |
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| Поиск | Клик по полю поиска в заголовке |
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| Привязать таблицу | Правая кнопка мыши → Assign Table |
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| Вкл/выкл protonhax | Переключатель на плитке игры |
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| Массовое вкл/выкл | Кнопки Enable All / Disable All |
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| Сортировка | Меню сортировки в заголовке |
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| Настройки | Главное меню → Preferences |
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| Гайд | Главное меню → Guide |
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| Действие | Как |
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|--------------------|-----------------------------------------|
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| Запуск CE | Кнопка ▶ на плитке игры |
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| Поиск | Поле поиска в заголовке |
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| Привязать таблицу | Меню плитки → Привязать таблицу |
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| Вкл/выкл protonhax| Переключатель на плитке |
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| Массовое вкл/выкл | Включить все / Отключить все |
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| Сортировка | Меню сортировки в заголовке |
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| Настройки | ☰ → Настройки |
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| Гайд | ☰ → Гайд |
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## Настройки
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|
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| | | По умолчанию |
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|---|---|---|
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| Тема | Системная / Светлая / Тёмная | Системная |
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| Язык | Авто / English / Русский | Авто |
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| Размер плиток | Small / Medium / Large | Medium |
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| Сортировка | По имени / По статусу | По имени |
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| Прозрачность окна | вкл / выкл | выкл |
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| Тема Wine | Тёмная / Светлая | — |
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| Язык CE | EN / RU | — |
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| Параметр | Варианты | По умолчанию |
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|--------------------|------------------------------|--------------|
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| Тема | Системная / Светлая / Тёмная | Системная |
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| Язык | Авто / Английский / Русский | Авто |
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| Размер плиток | Маленький / Средний / Большой| Средний |
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| Сортировка | По имени / По статусу | По имени |
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| Прозрачность окна | вкл / выкл | выкл |
|
||||
| Тема Wine | Системная / Тёмная / Светлая | Системная |
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||||
| Язык CE | Системный / Русский | Системный |
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||||
|
||||
## Данные
|
||||
|
||||
`~/.config/vual/`
|
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|
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| | |
|
||||
|---|---|
|
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| config.json | Настройки |
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||||
|
||||
`~/.local/share/vual/`
|
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|
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| | |
|
||||
|---|---|
|
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| cheatengine/ | Cheat Engine |
|
||||
| bin/protonhax | protonhax |
|
||||
| tables/ | .CT-таблицы и привязки |
|
||||
| wine_prefix/ | Wine-префикс для тестового запуска CE |
|
||||
|
||||
`~/.cache/vual/`
|
||||
|
||||
| | |
|
||||
|---|---|
|
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| covers/ | Кэш обложек Steam |
|
||||
| Путь | Содержимое |
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||||
|-----------------------------------|-------------------------------------|
|
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| `~/.config/vual/config.json` | Настройки |
|
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| `~/.local/share/vual/cheatengine/`| Cheat Engine |
|
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| `~/.local/share/vual/bin/protonhax`| protonhax |
|
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| `~/.local/share/vual/tables/` | .CT-таблицы и привязки |
|
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| `~/.local/share/vual/wine_prefix/`| Wine-префикс для тестового запуска |
|
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| `~/.cache/vual/covers/` | Кэш обложек Steam |
|
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|
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## Участие в разработке
|
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|
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|
||||
|
Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1020 KiB |
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 911 B After Width: | Height: | Size: 899 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 85 KiB After Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.2 KiB |
|
Before Width: | Height: | Size: 293 KiB After Width: | Height: | Size: 279 KiB |
|
Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 8.4 KiB |
@@ -64,7 +64,22 @@
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<screenshot type="default">
|
||||
<caption>Steam game library with covers</caption>
|
||||
<caption xml:lang="ru">Библиотека Steam с обложками</caption>
|
||||
<image>https://raw.githubusercontent.com/Cheviiot/vual/main/data/screenshots/main.png</image>
|
||||
<image>https://raw.githubusercontent.com/Cheviiot/vual/main/data/screenshots/main_page.png</image>
|
||||
</screenshot>
|
||||
<screenshot>
|
||||
<caption>Appearance settings</caption>
|
||||
<caption xml:lang="ru">Настройки внешнего вида</caption>
|
||||
<image>https://raw.githubusercontent.com/Cheviiot/vual/main/data/screenshots/pref_app.png</image>
|
||||
</screenshot>
|
||||
<screenshot>
|
||||
<caption>Steam settings</caption>
|
||||
<caption xml:lang="ru">Настройки Steam</caption>
|
||||
<image>https://raw.githubusercontent.com/Cheviiot/vual/main/data/screenshots/pref_steam.png</image>
|
||||
</screenshot>
|
||||
<screenshot>
|
||||
<caption>Cheat Engine settings</caption>
|
||||
<caption xml:lang="ru">Настройки Cheat Engine</caption>
|
||||
<image>https://raw.githubusercontent.com/Cheviiot/vual/main/data/screenshots/pref_ce.png</image>
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
|
||||
@@ -82,6 +97,12 @@
|
||||
</provides>
|
||||
|
||||
<releases>
|
||||
<release version="0.3.0" date="2026-03-19">
|
||||
<description>
|
||||
<p>Code split into modules, new icon, screenshots, version check before download, full localization sync.</p>
|
||||
<p xml:lang="ru">Код разбит на модули, новая иконка, скриншоты, проверка версии перед скачиванием, полная синхронизация локализации.</p>
|
||||
</description>
|
||||
</release>
|
||||
<release version="0.2.0" date="2026-03-19">
|
||||
<description>
|
||||
<p>CE table binding, Wine theme manager, built-in guide, window transparency, Adwyra-inspired theme, Russian CE locale installer.</p>
|
||||
|
||||
|
After Width: | Height: | Size: 2.1 MiB |
|
After Width: | Height: | Size: 67 KiB |
|
After Width: | Height: | Size: 84 KiB |
|
After Width: | Height: | Size: 58 KiB |
@@ -4,7 +4,7 @@
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: vual 0.2.0\n"
|
||||
"Project-Id-Version: vual 0.3.0\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2026-03-19 00:00+0000\n"
|
||||
"PO-Revision-Date: 2026-03-19 00:00+0000\n"
|
||||
@@ -577,3 +577,18 @@ msgstr "Update"
|
||||
|
||||
msgid "Wine not found — install Proton"
|
||||
msgstr "Wine not found — install Proton"
|
||||
|
||||
msgid "already installed"
|
||||
msgstr "already installed"
|
||||
|
||||
msgid "Transparent window"
|
||||
msgstr "Transparent window"
|
||||
|
||||
msgid "Semi-transparent background"
|
||||
msgstr "Semi-transparent background"
|
||||
|
||||
msgid "English"
|
||||
msgstr "English"
|
||||
|
||||
msgid "Русский"
|
||||
msgstr "Russian"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: vual 0.2.0\n"
|
||||
"Project-Id-Version: vual 0.3.0\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2026-03-19 00:00+0000\n"
|
||||
"PO-Revision-Date: 2026-03-19 00:00+0000\n"
|
||||
@@ -586,3 +586,12 @@ msgstr "Обновить"
|
||||
|
||||
msgid "Wine not found — install Proton"
|
||||
msgstr "Wine не найден — установите Proton"
|
||||
|
||||
msgid "already installed"
|
||||
msgstr "уже установлена"
|
||||
|
||||
msgid "English"
|
||||
msgstr "Английский"
|
||||
|
||||
msgid "Русский"
|
||||
msgstr "Русский"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[project]
|
||||
name = "vual"
|
||||
version = "0.2.0"
|
||||
version = "0.3.0"
|
||||
description = "Launch Cheat Engine for Steam games via Proton"
|
||||
readme = "README.md"
|
||||
license = "GPL-3.0-or-later"
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
from pathlib import Path
|
||||
|
||||
__version__ = "0.2.0"
|
||||
__version__ = "0.3.0"
|
||||
APP_ID = "io.github.vual"
|
||||
APP_NAME = "Vual"
|
||||
|
||||
|
||||
@@ -0,0 +1,117 @@
|
||||
"""Cover image loading and caching utilities."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from pathlib import Path
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("GdkPixbuf", "2.0")
|
||||
|
||||
from gi.repository import GdkPixbuf, GLib # noqa: E402
|
||||
|
||||
import requests
|
||||
|
||||
# Steam cover URLs
|
||||
COVER_URL = "https://steamcdn-a.akamaihd.net/steam/apps/{}/library_600x900_2x.jpg"
|
||||
COVER_FALLBACK = "https://steamcdn-a.akamaihd.net/steam/apps/{}/header.jpg"
|
||||
|
||||
# Cache directory
|
||||
CACHE_DIR = Path(GLib.get_user_cache_dir()) / "vual" / "covers"
|
||||
|
||||
|
||||
def cache_path(app_id: str) -> Path:
|
||||
"""Get cache path for cover image."""
|
||||
return CACHE_DIR / f"{app_id}.jpg"
|
||||
|
||||
|
||||
def download_cover(app_id: str) -> Path | None:
|
||||
"""Download cover from Steam CDN. Returns cache path or None."""
|
||||
cache = cache_path(app_id)
|
||||
if cache.exists():
|
||||
return cache
|
||||
|
||||
CACHE_DIR.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
for url_template in (COVER_URL, COVER_FALLBACK):
|
||||
url = url_template.format(app_id)
|
||||
try:
|
||||
resp = requests.get(url, headers={"User-Agent": "Vual/1.0"}, timeout=10)
|
||||
if resp.status_code == 200:
|
||||
cache.write_bytes(resp.content)
|
||||
return cache
|
||||
except requests.RequestException:
|
||||
continue
|
||||
|
||||
return None
|
||||
|
||||
|
||||
def load_pixbuf(path: Path, width: int, height: int) -> GdkPixbuf.Pixbuf | None:
|
||||
"""Load and scale pixbuf from file.
|
||||
|
||||
Handles landscape images by compositing them onto a blurred background.
|
||||
"""
|
||||
try:
|
||||
original = GdkPixbuf.Pixbuf.new_from_file(str(path))
|
||||
except GLib.Error:
|
||||
return None
|
||||
|
||||
ow, oh = original.get_width(), original.get_height()
|
||||
if ow < 1 or oh < 1:
|
||||
return None
|
||||
|
||||
aspect = ow / oh
|
||||
|
||||
# If image is landscape (wider than 4:3), create composite with blur
|
||||
if aspect > 1.33:
|
||||
return _create_landscape_composite(original, ow, oh, width, height)
|
||||
|
||||
# Portrait or square: scale to fill
|
||||
return original.scale_simple(width, height, GdkPixbuf.InterpType.BILINEAR)
|
||||
|
||||
|
||||
def _create_landscape_composite(
|
||||
original: GdkPixbuf.Pixbuf,
|
||||
ow: int, oh: int,
|
||||
width: int, height: int,
|
||||
) -> GdkPixbuf.Pixbuf:
|
||||
"""Create a portrait tile from a landscape image.
|
||||
|
||||
Composites the original image centered on a scaled/blurred background.
|
||||
"""
|
||||
# Create background: scale original to fill tile (will be cropped/stretched)
|
||||
bg = original.scale_simple(width, height, GdkPixbuf.InterpType.BILINEAR)
|
||||
|
||||
# Apply simple darkening to background (simulates blur effect)
|
||||
dark = GdkPixbuf.Pixbuf.new(
|
||||
GdkPixbuf.Colorspace.RGB, True, 8, width, height
|
||||
)
|
||||
dark.fill(0x00000099)
|
||||
dark.composite(
|
||||
bg, 0, 0, width, height,
|
||||
0, 0, 1.0, 1.0,
|
||||
GdkPixbuf.InterpType.NEAREST, 180,
|
||||
)
|
||||
|
||||
# Scale original to fit width while preserving aspect ratio
|
||||
scale = width / ow
|
||||
scaled_w = width
|
||||
scaled_h = int(oh * scale)
|
||||
|
||||
scaled = original.scale_simple(scaled_w, scaled_h, GdkPixbuf.InterpType.BILINEAR)
|
||||
|
||||
# Center vertically
|
||||
y_offset = (height - scaled_h) // 2
|
||||
|
||||
# Composite scaled image onto darkened background
|
||||
scaled.composite(
|
||||
bg,
|
||||
0, y_offset,
|
||||
scaled_w, scaled_h,
|
||||
0, y_offset,
|
||||
1.0, 1.0,
|
||||
GdkPixbuf.InterpType.BILINEAR,
|
||||
255,
|
||||
)
|
||||
|
||||
return bg
|
||||
@@ -0,0 +1,263 @@
|
||||
"""GameTile — single game tile widget."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("Gtk", "4.0")
|
||||
gi.require_version("Adw", "1")
|
||||
gi.require_version("Gdk", "4.0")
|
||||
gi.require_version("GdkPixbuf", "2.0")
|
||||
gi.require_version("Pango", "1.0")
|
||||
|
||||
from gi.repository import Gdk, GdkPixbuf, Gio, Gtk, Pango # noqa: E402
|
||||
|
||||
from vual import tables # noqa: E402
|
||||
from vual.i18n import _ # noqa: E402
|
||||
|
||||
COVER_RATIO = 1.5 # Height = Width * 1.5 (portrait)
|
||||
|
||||
|
||||
class GameTile(Gtk.Overlay):
|
||||
"""A single game tile with cover image and controls overlay."""
|
||||
|
||||
__gtype_name__ = "VualGameTile"
|
||||
|
||||
def __init__(self, app_id: str, name: str, is_active: bool, tile_width: int):
|
||||
super().__init__()
|
||||
|
||||
self._app_id = app_id
|
||||
self._name = name
|
||||
self._is_active = is_active
|
||||
self._is_running = False
|
||||
self._width = tile_width
|
||||
self._height = int(tile_width * COVER_RATIO)
|
||||
|
||||
# Fixed size container
|
||||
self.set_size_request(self._width, self._height)
|
||||
self.add_css_class("vual-tile")
|
||||
self.set_overflow(Gtk.Overflow.HIDDEN)
|
||||
|
||||
# Cover image (fills the tile)
|
||||
self._picture = Gtk.Picture()
|
||||
self._picture.set_content_fit(Gtk.ContentFit.COVER)
|
||||
self._picture.set_size_request(self._width, self._height)
|
||||
self._picture.add_css_class("skeleton")
|
||||
self.set_child(self._picture)
|
||||
|
||||
# Bottom info overlay
|
||||
self._build_info_box()
|
||||
|
||||
# Top-left reload button
|
||||
self._build_reload_button()
|
||||
|
||||
# Top-right running badge
|
||||
self._build_running_badge()
|
||||
|
||||
def _build_info_box(self) -> None:
|
||||
"""Create bottom info panel with name, buttons, and switch."""
|
||||
info = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=4)
|
||||
info.add_css_class("vual-tile-info")
|
||||
info.set_valign(Gtk.Align.END)
|
||||
info.set_halign(Gtk.Align.FILL)
|
||||
|
||||
# Game name
|
||||
label = Gtk.Label(label=self._name)
|
||||
label.set_ellipsize(Pango.EllipsizeMode.END)
|
||||
label.set_max_width_chars(15)
|
||||
label.set_halign(Gtk.Align.START)
|
||||
label.add_css_class("heading")
|
||||
info.append(label)
|
||||
|
||||
# Controls row: [Play] [CE] ---- [Switch]
|
||||
row = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL, spacing=6)
|
||||
row.set_halign(Gtk.Align.FILL)
|
||||
|
||||
# Play button
|
||||
btn_play = Gtk.Button()
|
||||
btn_play.set_icon_name("media-playback-start-symbolic")
|
||||
btn_play.add_css_class("flat")
|
||||
btn_play.add_css_class("tile-btn")
|
||||
btn_play.set_tooltip_text(_("Launch game"))
|
||||
btn_play.connect("clicked", self._on_play_clicked)
|
||||
row.append(btn_play)
|
||||
|
||||
# CE button with table menu
|
||||
self._btn_ce = Gtk.MenuButton()
|
||||
self._btn_ce.set_icon_name("open-menu-symbolic")
|
||||
self._btn_ce.add_css_class("flat")
|
||||
self._btn_ce.add_css_class("tile-btn")
|
||||
self._update_ce_tooltip()
|
||||
|
||||
ce_menu = Gio.Menu()
|
||||
ce_menu.append(_("Launch Cheat Engine"), "tile.launch-ce")
|
||||
ce_menu.append(_("Assign table\u2026"), "tile.assign-table")
|
||||
ce_menu.append(_("Remove table"), "tile.remove-table")
|
||||
|
||||
pop = Gtk.PopoverMenu.new_from_model(ce_menu)
|
||||
self._btn_ce.set_popover(pop)
|
||||
|
||||
# Actions
|
||||
group = Gio.SimpleActionGroup()
|
||||
|
||||
act_launch = Gio.SimpleAction.new("launch-ce", None)
|
||||
act_launch.connect("activate", lambda *_: self._on_ce_clicked(None))
|
||||
group.add_action(act_launch)
|
||||
|
||||
act_assign = Gio.SimpleAction.new("assign-table", None)
|
||||
act_assign.connect("activate", lambda *_: self._on_assign_table())
|
||||
group.add_action(act_assign)
|
||||
|
||||
self._act_remove = Gio.SimpleAction.new("remove-table", None)
|
||||
self._act_remove.connect("activate", lambda *_: self._on_remove_table())
|
||||
self._act_remove.set_enabled(tables.get_table(self._app_id) is not None)
|
||||
group.add_action(self._act_remove)
|
||||
|
||||
self.insert_action_group("tile", group)
|
||||
row.append(self._btn_ce)
|
||||
|
||||
# Spacer
|
||||
spacer = Gtk.Box()
|
||||
spacer.set_hexpand(True)
|
||||
row.append(spacer)
|
||||
|
||||
# Active switch
|
||||
self._switch = Gtk.Switch()
|
||||
self._switch.set_valign(Gtk.Align.CENTER)
|
||||
self._switch.set_active(self._is_active)
|
||||
self._switch.connect("state-set", self._on_switch_toggled)
|
||||
row.append(self._switch)
|
||||
|
||||
info.append(row)
|
||||
self.add_overlay(info)
|
||||
|
||||
def _build_reload_button(self) -> None:
|
||||
"""Create reload button in top-left corner."""
|
||||
btn = Gtk.Button()
|
||||
btn.set_icon_name("view-refresh-symbolic")
|
||||
btn.add_css_class("flat")
|
||||
btn.add_css_class("vual-reload-btn")
|
||||
btn.set_valign(Gtk.Align.START)
|
||||
btn.set_halign(Gtk.Align.START)
|
||||
btn.set_margin_top(6)
|
||||
btn.set_margin_start(6)
|
||||
btn.set_tooltip_text(_("Refresh cover"))
|
||||
btn.connect("clicked", self._on_reload_clicked)
|
||||
self.add_overlay(btn)
|
||||
|
||||
def _build_running_badge(self) -> None:
|
||||
"""Create running badge in top-right corner."""
|
||||
self._badge = Gtk.Box()
|
||||
self._badge.add_css_class("vual-badge")
|
||||
self._badge.set_valign(Gtk.Align.START)
|
||||
self._badge.set_halign(Gtk.Align.END)
|
||||
self._badge.set_margin_top(6)
|
||||
self._badge.set_margin_end(6)
|
||||
self._badge.set_visible(False)
|
||||
self.add_overlay(self._badge)
|
||||
|
||||
# ─── Properties ───────────────────────────────────────────────────────────
|
||||
|
||||
@property
|
||||
def app_id(self) -> str:
|
||||
return self._app_id
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return self._name
|
||||
|
||||
@property
|
||||
def is_active(self) -> bool:
|
||||
return self._is_active
|
||||
|
||||
@property
|
||||
def is_running(self) -> bool:
|
||||
return self._is_running
|
||||
|
||||
# ─── Setters ──────────────────────────────────────────────────────────────
|
||||
|
||||
def set_active_silent(self, active: bool) -> None:
|
||||
"""Set switch without triggering callback."""
|
||||
self._is_active = active
|
||||
self._switch.handler_block_by_func(self._on_switch_toggled)
|
||||
self._switch.set_active(active)
|
||||
self._switch.handler_unblock_by_func(self._on_switch_toggled)
|
||||
|
||||
def set_running(self, running: bool) -> None:
|
||||
"""Update running badge visibility."""
|
||||
self._is_running = running
|
||||
self._badge.set_visible(running)
|
||||
|
||||
def set_cover(self, pixbuf: GdkPixbuf.Pixbuf | None) -> None:
|
||||
"""Set cover image from pixbuf."""
|
||||
self._picture.remove_css_class("skeleton")
|
||||
if pixbuf:
|
||||
texture = Gdk.Texture.new_for_pixbuf(pixbuf)
|
||||
self._picture.set_paintable(texture)
|
||||
else:
|
||||
self._picture.set_paintable(None)
|
||||
|
||||
def resize(self, width: int) -> None:
|
||||
"""Resize tile to new width."""
|
||||
self._width = width
|
||||
self._height = int(width * COVER_RATIO)
|
||||
self.set_size_request(self._width, self._height)
|
||||
self._picture.set_size_request(self._width, self._height)
|
||||
|
||||
# ─── Callbacks ────────────────────────────────────────────────────────────
|
||||
|
||||
def _on_play_clicked(self, _btn: Gtk.Button) -> None:
|
||||
if hasattr(self, "_on_launch"):
|
||||
self._on_launch(self._app_id, self._name)
|
||||
|
||||
def _on_ce_clicked(self, _btn: Gtk.Button | None) -> None:
|
||||
if hasattr(self, "_on_launch_ce"):
|
||||
self._on_launch_ce(self._app_id, self._name)
|
||||
|
||||
def _on_assign_table(self) -> None:
|
||||
if hasattr(self, "_on_pick_table"):
|
||||
self._on_pick_table(self._app_id)
|
||||
|
||||
def _on_remove_table(self) -> None:
|
||||
tables.unbind(self._app_id)
|
||||
self._act_remove.set_enabled(False)
|
||||
self._update_ce_tooltip()
|
||||
|
||||
def _update_ce_tooltip(self) -> None:
|
||||
name = tables.get_table_name(self._app_id)
|
||||
if name:
|
||||
self._btn_ce.set_tooltip_text(f"CE: {name}")
|
||||
else:
|
||||
self._btn_ce.set_tooltip_text(_("Launch Cheat Engine"))
|
||||
|
||||
def mark_table_bound(self) -> None:
|
||||
"""Refresh table indicator after binding."""
|
||||
self._act_remove.set_enabled(tables.get_table(self._app_id) is not None)
|
||||
self._update_ce_tooltip()
|
||||
|
||||
def _on_switch_toggled(self, _switch: Gtk.Switch, state: bool) -> bool:
|
||||
self._is_active = state
|
||||
if hasattr(self, "_on_toggle"):
|
||||
self._on_toggle(self._app_id, state)
|
||||
return False
|
||||
|
||||
def _on_reload_clicked(self, _btn: Gtk.Button) -> None:
|
||||
if hasattr(self, "_on_reload"):
|
||||
self._on_reload(self._app_id)
|
||||
|
||||
# ─── Connect handlers ─────────────────────────────────────────────────────
|
||||
|
||||
def connect_launch(self, callback) -> None:
|
||||
self._on_launch = callback
|
||||
|
||||
def connect_launch_ce(self, callback) -> None:
|
||||
self._on_launch_ce = callback
|
||||
|
||||
def connect_toggle(self, callback) -> None:
|
||||
self._on_toggle = callback
|
||||
|
||||
def connect_reload(self, callback) -> None:
|
||||
self._on_reload = callback
|
||||
|
||||
def connect_pick_table(self, callback) -> None:
|
||||
self._on_pick_table = callback
|
||||
@@ -0,0 +1,189 @@
|
||||
"""Guide / onboarding page."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("Gtk", "4.0")
|
||||
gi.require_version("Adw", "1")
|
||||
|
||||
from gi.repository import Adw, Gtk # noqa: E402
|
||||
|
||||
from vual.i18n import _ # noqa: E402
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from vual.config import Config
|
||||
|
||||
|
||||
def build_guide_page(nav_view: Adw.NavigationView, config: Config, open_preferences) -> Adw.NavigationPage:
|
||||
"""Build the guide/onboarding page."""
|
||||
toolbar_view = Adw.ToolbarView()
|
||||
|
||||
header = Adw.HeaderBar()
|
||||
header.add_css_class("flat")
|
||||
toolbar_view.add_top_bar(header)
|
||||
|
||||
scroll = Gtk.ScrolledWindow(vexpand=True)
|
||||
toolbar_view.set_content(scroll)
|
||||
|
||||
clamp = Adw.Clamp(maximum_size=760)
|
||||
scroll.set_child(clamp)
|
||||
|
||||
content = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=20)
|
||||
content.add_css_class("guide-page")
|
||||
content.set_margin_top(28)
|
||||
content.set_margin_bottom(40)
|
||||
content.set_margin_start(24)
|
||||
content.set_margin_end(24)
|
||||
clamp.set_child(content)
|
||||
|
||||
hero = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=10)
|
||||
hero.add_css_class("guide-hero")
|
||||
content.append(hero)
|
||||
|
||||
eyebrow = Gtk.Label(label=_("Getting Started"), xalign=0)
|
||||
eyebrow.add_css_class("guide-eyebrow")
|
||||
hero.append(eyebrow)
|
||||
|
||||
title = Gtk.Label(label=_("Set up Vual in a couple of minutes"), xalign=0)
|
||||
title.add_css_class("guide-title")
|
||||
title.set_wrap(True)
|
||||
hero.append(title)
|
||||
|
||||
subtitle = Gtk.Label(
|
||||
label=_("Vual links Steam, Proton and Cheat Engine so you can launch the game first and open CE in the right prefix without manual setup every time."),
|
||||
xalign=0,
|
||||
wrap=True,
|
||||
)
|
||||
subtitle.add_css_class("guide-subtitle")
|
||||
hero.append(subtitle)
|
||||
|
||||
prep_card = _build_card(
|
||||
_("Before you start"),
|
||||
_("Make sure the base tools are ready before enabling games."),
|
||||
[
|
||||
_("Install or download Cheat Engine in Settings"),
|
||||
_("Check that the Steam path points to the correct library"),
|
||||
_("Close Steam before changing launch options for many games"),
|
||||
],
|
||||
)
|
||||
content.append(prep_card)
|
||||
|
||||
flow_card = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=14)
|
||||
flow_card.add_css_class("guide-card")
|
||||
content.append(flow_card)
|
||||
|
||||
flow_title = Gtk.Label(label=_("How Vual works"), xalign=0)
|
||||
flow_title.add_css_class("guide-card-title")
|
||||
flow_card.append(flow_title)
|
||||
|
||||
flow_subtitle = Gtk.Label(
|
||||
label=_("The usual workflow is short and always the same."),
|
||||
xalign=0,
|
||||
wrap=True,
|
||||
)
|
||||
flow_subtitle.add_css_class("guide-card-subtitle")
|
||||
flow_card.append(flow_subtitle)
|
||||
|
||||
steps = [
|
||||
(_("Pick a game"), _("Find the game in the library and enable the switch on its tile.")),
|
||||
(_("Start it from Steam"), _("Steam launches the game with protonhax and prepares the correct environment.")),
|
||||
(_("Open Cheat Engine"), _("Use the tile menu to launch CE directly for that running game.")),
|
||||
(_("Optional: attach a table"), _("Bind a .CT file once and Vual will pass it to Cheat Engine automatically.")),
|
||||
]
|
||||
for index, (step_title, step_desc) in enumerate(steps, start=1):
|
||||
flow_card.append(_build_step(index, step_title, step_desc))
|
||||
|
||||
tips_card = _build_card(
|
||||
_("Good to know"),
|
||||
_("A few things save time once the basics are configured."),
|
||||
[
|
||||
_("Use search in the header to filter large libraries quickly"),
|
||||
_("The menu button on each tile contains CE actions and table binding"),
|
||||
_("Window transparency can be toggled in Appearance settings"),
|
||||
],
|
||||
)
|
||||
content.append(tips_card)
|
||||
|
||||
actions = Gtk.Box(spacing=12)
|
||||
actions.set_halign(Gtk.Align.CENTER)
|
||||
actions.set_margin_top(12)
|
||||
|
||||
def on_close(_btn):
|
||||
config.guide_shown = True
|
||||
config.save()
|
||||
nav_view.pop()
|
||||
|
||||
def on_preferences(_btn):
|
||||
on_close(_btn)
|
||||
open_preferences()
|
||||
|
||||
prefs_btn = Gtk.Button(label=_("Open Settings"))
|
||||
prefs_btn.add_css_class("pill")
|
||||
prefs_btn.connect("clicked", on_preferences)
|
||||
actions.append(prefs_btn)
|
||||
|
||||
start_btn = Gtk.Button(label=_("Open Library"))
|
||||
start_btn.add_css_class("suggested-action")
|
||||
start_btn.add_css_class("pill")
|
||||
start_btn.connect("clicked", on_close)
|
||||
actions.append(start_btn)
|
||||
content.append(actions)
|
||||
|
||||
return Adw.NavigationPage(child=toolbar_view, title=_("Welcome to Vual"), tag="guide")
|
||||
|
||||
|
||||
def _build_card(title: str, subtitle: str, items: list[str]) -> Gtk.Box:
|
||||
"""Build a guide card with bullet rows."""
|
||||
card = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=10)
|
||||
card.add_css_class("guide-card")
|
||||
|
||||
title_label = Gtk.Label(label=title, xalign=0)
|
||||
title_label.add_css_class("guide-card-title")
|
||||
card.append(title_label)
|
||||
|
||||
subtitle_label = Gtk.Label(label=subtitle, xalign=0, wrap=True)
|
||||
subtitle_label.add_css_class("guide-card-subtitle")
|
||||
card.append(subtitle_label)
|
||||
|
||||
for item in items:
|
||||
row = Gtk.Box(spacing=10)
|
||||
row.add_css_class("guide-list-row")
|
||||
|
||||
bullet = Gtk.Label(label="\u2022")
|
||||
bullet.add_css_class("guide-bullet")
|
||||
row.append(bullet)
|
||||
|
||||
item_label = Gtk.Label(label=item, xalign=0, wrap=True)
|
||||
item_label.add_css_class("guide-list-text")
|
||||
row.append(item_label)
|
||||
card.append(row)
|
||||
|
||||
return card
|
||||
|
||||
|
||||
def _build_step(index: int, title: str, description: str) -> Gtk.Box:
|
||||
"""Build a single step row for the guide."""
|
||||
row = Gtk.Box(spacing=14)
|
||||
row.add_css_class("guide-step")
|
||||
|
||||
badge = Gtk.Label(label=str(index))
|
||||
badge.add_css_class("guide-step-badge")
|
||||
badge.set_size_request(34, 34)
|
||||
badge.set_valign(Gtk.Align.START)
|
||||
row.append(badge)
|
||||
|
||||
text_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=3)
|
||||
|
||||
title_label = Gtk.Label(label=title, xalign=0)
|
||||
title_label.add_css_class("guide-step-title")
|
||||
text_box.append(title_label)
|
||||
|
||||
desc_label = Gtk.Label(label=description, xalign=0, wrap=True)
|
||||
desc_label.add_css_class("guide-step-description")
|
||||
text_box.append(desc_label)
|
||||
|
||||
row.append(text_box)
|
||||
return row
|
||||
@@ -1,31 +1,24 @@
|
||||
"""Main games grid page.
|
||||
|
||||
Clean rewrite using Gtk.FlowBox + simple Gtk.Overlay tiles.
|
||||
"""
|
||||
"""Main games grid page."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import subprocess
|
||||
import threading
|
||||
from concurrent.futures import ThreadPoolExecutor
|
||||
from pathlib import Path
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("Gtk", "4.0")
|
||||
gi.require_version("Adw", "1")
|
||||
gi.require_version("Gdk", "4.0")
|
||||
gi.require_version("GdkPixbuf", "2.0")
|
||||
gi.require_version("Pango", "1.0")
|
||||
|
||||
from gi.repository import Adw, Gdk, GdkPixbuf, Gio, GLib, Gtk, Pango
|
||||
from gi.repository import Adw, Gio, GLib, Gtk # noqa: E402
|
||||
|
||||
import requests
|
||||
|
||||
from vual import protonhax, steam, tables
|
||||
from vual.config import TILE_SIZES, Config
|
||||
from vual.i18n import _
|
||||
from vual import protonhax, steam, tables # noqa: E402
|
||||
from vual.config import TILE_SIZES, Config # noqa: E402
|
||||
from vual.i18n import _ # noqa: E402
|
||||
from vual.ui.covers import cache_path, download_cover, load_pixbuf # noqa: E402
|
||||
from vual.ui.game_tile import COVER_RATIO, GameTile # noqa: E402
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from vual.window import VualWindow
|
||||
@@ -35,373 +28,8 @@ if TYPE_CHECKING:
|
||||
# Constants
|
||||
# ═══════════════════════════════════════════════════════════════════════════════
|
||||
|
||||
COVER_RATIO = 1.5 # Height = Width * 1.5 (portrait)
|
||||
GRID_SPACING = 12 # Spacing between tiles
|
||||
GRID_MARGIN = 16 # Margin around grid
|
||||
|
||||
# Steam cover URLs
|
||||
COVER_URL = "https://steamcdn-a.akamaihd.net/steam/apps/{}/library_600x900_2x.jpg"
|
||||
COVER_FALLBACK = "https://steamcdn-a.akamaihd.net/steam/apps/{}/header.jpg"
|
||||
|
||||
# Cache directory
|
||||
CACHE_DIR = Path(GLib.get_user_cache_dir()) / "vual" / "covers"
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════════
|
||||
# Cover loading utilities
|
||||
# ═══════════════════════════════════════════════════════════════════════════════
|
||||
|
||||
def _cache_path(app_id: str) -> Path:
|
||||
"""Get cache path for cover image."""
|
||||
return CACHE_DIR / f"{app_id}.jpg"
|
||||
|
||||
|
||||
def _download_cover(app_id: str) -> Path | None:
|
||||
"""Download cover from Steam CDN. Returns cache path or None."""
|
||||
cache = _cache_path(app_id)
|
||||
if cache.exists():
|
||||
return cache
|
||||
|
||||
CACHE_DIR.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
for url_template in (COVER_URL, COVER_FALLBACK):
|
||||
url = url_template.format(app_id)
|
||||
try:
|
||||
resp = requests.get(url, headers={"User-Agent": "Vual/1.0"}, timeout=10)
|
||||
if resp.status_code == 200:
|
||||
cache.write_bytes(resp.content)
|
||||
return cache
|
||||
except requests.RequestException:
|
||||
continue
|
||||
|
||||
return None
|
||||
|
||||
|
||||
def _load_pixbuf(path: Path, width: int, height: int) -> GdkPixbuf.Pixbuf | None:
|
||||
"""Load and scale pixbuf from file.
|
||||
|
||||
Handles landscape images by compositing them onto a blurred background.
|
||||
"""
|
||||
try:
|
||||
original = GdkPixbuf.Pixbuf.new_from_file(str(path))
|
||||
except GLib.Error:
|
||||
return None
|
||||
|
||||
ow, oh = original.get_width(), original.get_height()
|
||||
if ow < 1 or oh < 1:
|
||||
return None
|
||||
|
||||
aspect = ow / oh
|
||||
|
||||
# If image is landscape (wider than 4:3), create composite with blur
|
||||
if aspect > 1.33:
|
||||
return _create_landscape_composite(original, ow, oh, width, height)
|
||||
|
||||
# Portrait or square: scale to fill
|
||||
return original.scale_simple(width, height, GdkPixbuf.InterpType.BILINEAR)
|
||||
|
||||
|
||||
def _create_landscape_composite(
|
||||
original: GdkPixbuf.Pixbuf,
|
||||
ow: int, oh: int,
|
||||
width: int, height: int
|
||||
) -> GdkPixbuf.Pixbuf:
|
||||
"""Create a portrait tile from a landscape image.
|
||||
|
||||
Composites the original image centered on a scaled/blurred background.
|
||||
"""
|
||||
# Create background: scale original to fill tile (will be cropped/stretched)
|
||||
bg = original.scale_simple(width, height, GdkPixbuf.InterpType.BILINEAR)
|
||||
|
||||
# Apply simple darkening to background (simulates blur effect)
|
||||
# We darken by compositing with a semi-transparent black
|
||||
dark = GdkPixbuf.Pixbuf.new(
|
||||
GdkPixbuf.Colorspace.RGB, True, 8, width, height
|
||||
)
|
||||
dark.fill(0x00000099) # Black with ~60% opacity
|
||||
dark.composite(
|
||||
bg, 0, 0, width, height,
|
||||
0, 0, 1.0, 1.0,
|
||||
GdkPixbuf.InterpType.NEAREST, 180
|
||||
)
|
||||
|
||||
# Scale original to fit width while preserving aspect ratio
|
||||
scale = width / ow
|
||||
scaled_w = width
|
||||
scaled_h = int(oh * scale)
|
||||
|
||||
scaled = original.scale_simple(scaled_w, scaled_h, GdkPixbuf.InterpType.BILINEAR)
|
||||
|
||||
# Center vertically
|
||||
y_offset = (height - scaled_h) // 2
|
||||
|
||||
# Composite scaled image onto darkened background
|
||||
scaled.composite(
|
||||
bg,
|
||||
0, y_offset, # dest x, y
|
||||
scaled_w, scaled_h, # dest width, height
|
||||
0, y_offset, # offset x, y
|
||||
1.0, 1.0, # scale x, y
|
||||
GdkPixbuf.InterpType.BILINEAR,
|
||||
255 # full opacity
|
||||
)
|
||||
|
||||
return bg
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════════
|
||||
# GameTile — single game tile widget
|
||||
# ═══════════════════════════════════════════════════════════════════════════════
|
||||
|
||||
class GameTile(Gtk.Overlay):
|
||||
"""A single game tile with cover image and controls overlay."""
|
||||
|
||||
__gtype_name__ = "VualGameTile"
|
||||
|
||||
def __init__(self, app_id: str, name: str, is_active: bool, tile_width: int):
|
||||
super().__init__()
|
||||
|
||||
self._app_id = app_id
|
||||
self._name = name
|
||||
self._is_active = is_active
|
||||
self._is_running = False
|
||||
self._width = tile_width
|
||||
self._height = int(tile_width * COVER_RATIO)
|
||||
|
||||
# Fixed size container
|
||||
self.set_size_request(self._width, self._height)
|
||||
self.add_css_class("vual-tile")
|
||||
self.set_overflow(Gtk.Overflow.HIDDEN)
|
||||
|
||||
# Cover image (fills the tile)
|
||||
self._picture = Gtk.Picture()
|
||||
self._picture.set_content_fit(Gtk.ContentFit.COVER)
|
||||
self._picture.set_size_request(self._width, self._height)
|
||||
self._picture.add_css_class("skeleton")
|
||||
self.set_child(self._picture)
|
||||
|
||||
# Bottom info overlay
|
||||
self._build_info_box()
|
||||
|
||||
# Top-left reload button
|
||||
self._build_reload_button()
|
||||
|
||||
# Top-right running badge
|
||||
self._build_running_badge()
|
||||
|
||||
def _build_info_box(self) -> None:
|
||||
"""Create bottom info panel with name, buttons, and switch."""
|
||||
info = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=4)
|
||||
info.add_css_class("vual-tile-info")
|
||||
info.set_valign(Gtk.Align.END)
|
||||
info.set_halign(Gtk.Align.FILL)
|
||||
|
||||
# Game name
|
||||
label = Gtk.Label(label=self._name)
|
||||
label.set_ellipsize(Pango.EllipsizeMode.END)
|
||||
label.set_max_width_chars(15)
|
||||
label.set_halign(Gtk.Align.START)
|
||||
label.add_css_class("heading")
|
||||
info.append(label)
|
||||
|
||||
# Controls row: [Play] [CE] ---- [Switch]
|
||||
row = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL, spacing=6)
|
||||
row.set_halign(Gtk.Align.FILL)
|
||||
|
||||
# Play button
|
||||
btn_play = Gtk.Button()
|
||||
btn_play.set_icon_name("media-playback-start-symbolic")
|
||||
btn_play.add_css_class("flat")
|
||||
btn_play.add_css_class("tile-btn")
|
||||
btn_play.set_tooltip_text(_("Launch game"))
|
||||
btn_play.connect("clicked", self._on_play_clicked)
|
||||
row.append(btn_play)
|
||||
|
||||
# CE button with table menu
|
||||
self._btn_ce = Gtk.MenuButton()
|
||||
self._btn_ce.set_icon_name("open-menu-symbolic")
|
||||
self._btn_ce.add_css_class("flat")
|
||||
self._btn_ce.add_css_class("tile-btn")
|
||||
self._update_ce_tooltip()
|
||||
|
||||
ce_menu = Gio.Menu()
|
||||
ce_menu.append(_("Launch Cheat Engine"), "tile.launch-ce")
|
||||
ce_menu.append(_("Assign table…"), "tile.assign-table")
|
||||
ce_menu.append(_("Remove table"), "tile.remove-table")
|
||||
|
||||
pop = Gtk.PopoverMenu.new_from_model(ce_menu)
|
||||
self._btn_ce.set_popover(pop)
|
||||
|
||||
# Actions
|
||||
group = Gio.SimpleActionGroup()
|
||||
|
||||
act_launch = Gio.SimpleAction.new("launch-ce", None)
|
||||
act_launch.connect("activate", lambda *_: self._on_ce_clicked(None))
|
||||
group.add_action(act_launch)
|
||||
|
||||
act_assign = Gio.SimpleAction.new("assign-table", None)
|
||||
act_assign.connect("activate", lambda *_: self._on_assign_table())
|
||||
group.add_action(act_assign)
|
||||
|
||||
self._act_remove = Gio.SimpleAction.new("remove-table", None)
|
||||
self._act_remove.connect("activate", lambda *_: self._on_remove_table())
|
||||
self._act_remove.set_enabled(tables.get_table(self._app_id) is not None)
|
||||
group.add_action(self._act_remove)
|
||||
|
||||
self.insert_action_group("tile", group)
|
||||
row.append(self._btn_ce)
|
||||
|
||||
# Spacer
|
||||
spacer = Gtk.Box()
|
||||
spacer.set_hexpand(True)
|
||||
row.append(spacer)
|
||||
|
||||
# Active switch
|
||||
self._switch = Gtk.Switch()
|
||||
self._switch.set_valign(Gtk.Align.CENTER)
|
||||
self._switch.set_active(self._is_active)
|
||||
self._switch.connect("state-set", self._on_switch_toggled)
|
||||
row.append(self._switch)
|
||||
|
||||
info.append(row)
|
||||
self.add_overlay(info)
|
||||
|
||||
def _build_reload_button(self) -> None:
|
||||
"""Create reload button in top-left corner."""
|
||||
btn = Gtk.Button()
|
||||
btn.set_icon_name("view-refresh-symbolic")
|
||||
btn.add_css_class("flat")
|
||||
btn.add_css_class("vual-reload-btn")
|
||||
btn.set_valign(Gtk.Align.START)
|
||||
btn.set_halign(Gtk.Align.START)
|
||||
btn.set_margin_top(6)
|
||||
btn.set_margin_start(6)
|
||||
btn.set_tooltip_text(_("Refresh cover"))
|
||||
btn.connect("clicked", self._on_reload_clicked)
|
||||
self.add_overlay(btn)
|
||||
|
||||
def _build_running_badge(self) -> None:
|
||||
"""Create running badge in top-right corner."""
|
||||
self._badge = Gtk.Box()
|
||||
self._badge.add_css_class("vual-badge")
|
||||
self._badge.set_valign(Gtk.Align.START)
|
||||
self._badge.set_halign(Gtk.Align.END)
|
||||
self._badge.set_margin_top(6)
|
||||
self._badge.set_margin_end(6)
|
||||
self._badge.set_visible(False)
|
||||
self.add_overlay(self._badge)
|
||||
|
||||
# ─── Properties ───────────────────────────────────────────────────────────
|
||||
|
||||
@property
|
||||
def app_id(self) -> str:
|
||||
return self._app_id
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return self._name
|
||||
|
||||
@property
|
||||
def is_active(self) -> bool:
|
||||
return self._is_active
|
||||
|
||||
@property
|
||||
def is_running(self) -> bool:
|
||||
return self._is_running
|
||||
|
||||
# ─── Setters ──────────────────────────────────────────────────────────────
|
||||
|
||||
def set_active_silent(self, active: bool) -> None:
|
||||
"""Set switch without triggering callback."""
|
||||
self._is_active = active
|
||||
self._switch.handler_block_by_func(self._on_switch_toggled)
|
||||
self._switch.set_active(active)
|
||||
self._switch.handler_unblock_by_func(self._on_switch_toggled)
|
||||
|
||||
def set_running(self, running: bool) -> None:
|
||||
"""Update running badge visibility."""
|
||||
self._is_running = running
|
||||
self._badge.set_visible(running)
|
||||
|
||||
def set_cover(self, pixbuf: GdkPixbuf.Pixbuf | None) -> None:
|
||||
"""Set cover image from pixbuf."""
|
||||
self._picture.remove_css_class("skeleton")
|
||||
if pixbuf:
|
||||
texture = Gdk.Texture.new_for_pixbuf(pixbuf)
|
||||
self._picture.set_paintable(texture)
|
||||
else:
|
||||
self._picture.set_paintable(None)
|
||||
|
||||
def resize(self, width: int) -> None:
|
||||
"""Resize tile to new width."""
|
||||
self._width = width
|
||||
self._height = int(width * COVER_RATIO)
|
||||
self.set_size_request(self._width, self._height)
|
||||
self._picture.set_size_request(self._width, self._height)
|
||||
|
||||
# ─── Callbacks ────────────────────────────────────────────────────────────
|
||||
|
||||
def _on_play_clicked(self, _btn: Gtk.Button) -> None:
|
||||
"""Emit play signal."""
|
||||
if hasattr(self, "_on_launch"):
|
||||
self._on_launch(self._app_id, self._name)
|
||||
|
||||
def _on_ce_clicked(self, _btn: Gtk.Button | None) -> None:
|
||||
"""Emit CE signal."""
|
||||
if hasattr(self, "_on_launch_ce"):
|
||||
self._on_launch_ce(self._app_id, self._name)
|
||||
|
||||
def _on_assign_table(self) -> None:
|
||||
"""Open file chooser to assign a .CT table."""
|
||||
if hasattr(self, "_on_pick_table"):
|
||||
self._on_pick_table(self._app_id)
|
||||
|
||||
def _on_remove_table(self) -> None:
|
||||
"""Remove the bound table."""
|
||||
tables.unbind(self._app_id)
|
||||
self._act_remove.set_enabled(False)
|
||||
self._update_ce_tooltip()
|
||||
|
||||
def _update_ce_tooltip(self) -> None:
|
||||
name = tables.get_table_name(self._app_id)
|
||||
if name:
|
||||
self._btn_ce.set_tooltip_text(f"CE: {name}")
|
||||
else:
|
||||
self._btn_ce.set_tooltip_text(_("Launch Cheat Engine"))
|
||||
|
||||
def mark_table_bound(self) -> None:
|
||||
"""Refresh table indicator after binding."""
|
||||
self._act_remove.set_enabled(tables.get_table(self._app_id) is not None)
|
||||
self._update_ce_tooltip()
|
||||
|
||||
def _on_switch_toggled(self, _switch: Gtk.Switch, state: bool) -> bool:
|
||||
"""Handle activation toggle."""
|
||||
self._is_active = state
|
||||
if hasattr(self, "_on_toggle"):
|
||||
self._on_toggle(self._app_id, state)
|
||||
return False
|
||||
|
||||
def _on_reload_clicked(self, _btn: Gtk.Button) -> None:
|
||||
"""Emit reload signal."""
|
||||
if hasattr(self, "_on_reload"):
|
||||
self._on_reload(self._app_id)
|
||||
|
||||
# ─── Connect handlers ─────────────────────────────────────────────────────
|
||||
|
||||
def connect_launch(self, callback) -> None:
|
||||
self._on_launch = callback
|
||||
|
||||
def connect_launch_ce(self, callback) -> None:
|
||||
self._on_launch_ce = callback
|
||||
|
||||
def connect_toggle(self, callback) -> None:
|
||||
self._on_toggle = callback
|
||||
|
||||
def connect_reload(self, callback) -> None:
|
||||
self._on_reload = callback
|
||||
|
||||
def connect_pick_table(self, callback) -> None:
|
||||
self._on_pick_table = callback
|
||||
GRID_SPACING = 12
|
||||
GRID_MARGIN = 16
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════════════════════
|
||||
@@ -634,9 +262,9 @@ class MainPage(Adw.Bin):
|
||||
height = tile._height
|
||||
|
||||
def worker():
|
||||
path = _download_cover(app_id)
|
||||
path = download_cover(app_id)
|
||||
if path:
|
||||
pixbuf = _load_pixbuf(path, width, height)
|
||||
pixbuf = load_pixbuf(path, width, height)
|
||||
GLib.idle_add(tile.set_cover, pixbuf)
|
||||
else:
|
||||
GLib.idle_add(tile.set_cover, None)
|
||||
@@ -650,7 +278,7 @@ class MainPage(Adw.Bin):
|
||||
return
|
||||
|
||||
# Delete cached cover
|
||||
cache = _cache_path(app_id)
|
||||
cache = cache_path(app_id)
|
||||
if cache.exists():
|
||||
cache.unlink()
|
||||
|
||||
|
||||
@@ -0,0 +1,225 @@
|
||||
"""Appearance preferences page — theme, language, grid, Wine theme."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import threading
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("Gtk", "4.0")
|
||||
gi.require_version("Adw", "1")
|
||||
|
||||
from gi.repository import Adw, GLib, Gtk # noqa: E402
|
||||
|
||||
from vual import wine_theme # noqa: E402
|
||||
from vual.i18n import _ # noqa: E402
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from vual.ui.preferences import PreferencesWindow
|
||||
|
||||
|
||||
def build_appearance_page(win: PreferencesWindow) -> Adw.PreferencesPage:
|
||||
"""Build the Appearance preferences page."""
|
||||
cfg = win._config
|
||||
page = Adw.PreferencesPage(
|
||||
title=_("Appearance"),
|
||||
icon_name="preferences-desktop-appearance-symbolic",
|
||||
)
|
||||
|
||||
# ── Theme group ──────────────────────────────────────────────
|
||||
theme_group = Adw.PreferencesGroup(title=_("Theme"))
|
||||
page.add(theme_group)
|
||||
|
||||
theme_row = Adw.ComboRow(
|
||||
title=_("Color scheme"),
|
||||
subtitle=_("Light, dark, or system"),
|
||||
)
|
||||
model = Gtk.StringList.new([_("System"), _("Light"), _("Dark")])
|
||||
theme_row.set_model(model)
|
||||
idx = {"system": 0, "light": 1, "dark": 2}.get(cfg.color_scheme, 0)
|
||||
theme_row.set_selected(idx)
|
||||
theme_row.connect("notify::selected", lambda row, _: _on_theme_changed(win, row))
|
||||
theme_group.add(theme_row)
|
||||
|
||||
# Language selection
|
||||
lang_row = Adw.ComboRow(
|
||||
title=_("Language"),
|
||||
subtitle=_("Application interface language"),
|
||||
)
|
||||
lang_model = Gtk.StringList.new([_("System"), _("English"), _("Русский")])
|
||||
lang_row.set_model(lang_model)
|
||||
lang_idx = {"system": 0, "en": 1, "ru": 2}.get(cfg.app_language, 0)
|
||||
lang_row.set_selected(lang_idx)
|
||||
lang_row.connect("notify::selected", lambda row, _: _on_app_lang_changed(win, row))
|
||||
theme_group.add(lang_row)
|
||||
|
||||
# Transparent window toggle
|
||||
transparent_row = Adw.SwitchRow(
|
||||
title=_("Transparent window"),
|
||||
subtitle=_("Semi-transparent background"),
|
||||
)
|
||||
transparent_row.set_active(cfg.transparent_window)
|
||||
transparent_row.connect("notify::active", lambda row, _: _on_transparent_changed(win, row))
|
||||
theme_group.add(transparent_row)
|
||||
|
||||
# ── Grid group ───────────────────────────────────────────────
|
||||
grid_group = Adw.PreferencesGroup(
|
||||
title=_("Grid"),
|
||||
description=_("Game display settings"),
|
||||
)
|
||||
page.add(grid_group)
|
||||
|
||||
tile_row = Adw.ComboRow(
|
||||
title=_("Tile size"),
|
||||
subtitle=_("Cover size in library"),
|
||||
)
|
||||
tile_model = Gtk.StringList.new([_("Small (120px)"), _("Medium (150px)"), _("Large (180px)")])
|
||||
tile_row.set_model(tile_model)
|
||||
tile_idx = {"small": 0, "medium": 1, "large": 2}.get(cfg.tile_size, 1)
|
||||
tile_row.set_selected(tile_idx)
|
||||
tile_row.connect("notify::selected", lambda row, _: _on_tile_size_changed(win, row))
|
||||
grid_group.add(tile_row)
|
||||
|
||||
sort_row = Adw.ComboRow(
|
||||
title=_("Sort"),
|
||||
subtitle=_("Default game order"),
|
||||
)
|
||||
sort_model = Gtk.StringList.new([_("By name"), _("By status")])
|
||||
sort_row.set_model(sort_model)
|
||||
sort_idx = {"name": 0, "status": 1}.get(cfg.sort_by, 0)
|
||||
sort_row.set_selected(sort_idx)
|
||||
sort_row.connect("notify::selected", lambda row, _: _on_sort_changed(win, row))
|
||||
grid_group.add(sort_row)
|
||||
|
||||
# ── Wine theme group ─────────────────────────────────────────
|
||||
wine_group = Adw.PreferencesGroup(
|
||||
title=_("Wine Theme"),
|
||||
description=_("Color scheme for Cheat Engine and other Wine apps"),
|
||||
)
|
||||
page.add(wine_group)
|
||||
|
||||
wine_theme_row = Adw.ComboRow(
|
||||
title=_("Color scheme"),
|
||||
subtitle=_("Applied to all Proton prefixes"),
|
||||
)
|
||||
wine_model = Gtk.StringList.new([_("System"), _("Dark"), _("Light")])
|
||||
wine_theme_row.set_model(wine_model)
|
||||
wine_idx = {"system": 0, "dark": 1, "light": 2}.get(cfg.wine_theme, 0)
|
||||
wine_theme_row.set_selected(wine_idx)
|
||||
|
||||
wine_refresh_btn = Gtk.Button(
|
||||
icon_name="view-refresh-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
tooltip_text=_("Reapply theme"),
|
||||
)
|
||||
|
||||
wine_theme_row.connect(
|
||||
"notify::selected",
|
||||
lambda row, _: _on_wine_theme_changed(win, row, wine_refresh_btn),
|
||||
)
|
||||
wine_refresh_btn.connect(
|
||||
"clicked",
|
||||
lambda _: _on_wine_theme_refresh(win, wine_theme_row, wine_refresh_btn),
|
||||
)
|
||||
wine_theme_row.add_suffix(wine_refresh_btn)
|
||||
wine_group.add(wine_theme_row)
|
||||
|
||||
return page
|
||||
|
||||
|
||||
# ── Callbacks ────────────────────────────────────────────────────
|
||||
|
||||
def _on_theme_changed(win: PreferencesWindow, row: Adw.ComboRow) -> None:
|
||||
schemes = ["system", "light", "dark"]
|
||||
win._config.color_scheme = schemes[row.get_selected()]
|
||||
win._save()
|
||||
style = Adw.StyleManager.get_default()
|
||||
scheme_map = {
|
||||
"light": Adw.ColorScheme.FORCE_LIGHT,
|
||||
"dark": Adw.ColorScheme.FORCE_DARK,
|
||||
"system": Adw.ColorScheme.DEFAULT,
|
||||
}
|
||||
style.set_color_scheme(scheme_map.get(win._config.color_scheme, Adw.ColorScheme.DEFAULT))
|
||||
|
||||
|
||||
def _on_tile_size_changed(win: PreferencesWindow, row: Adw.ComboRow) -> None:
|
||||
sizes = ["small", "medium", "large"]
|
||||
win._config.tile_size = sizes[row.get_selected()]
|
||||
win._save()
|
||||
|
||||
|
||||
def _on_sort_changed(win: PreferencesWindow, row: Adw.ComboRow) -> None:
|
||||
sorts = ["name", "status"]
|
||||
win._config.sort_by = sorts[row.get_selected()]
|
||||
win._save()
|
||||
|
||||
|
||||
def _on_app_lang_changed(win: PreferencesWindow, row: Adw.ComboRow) -> None:
|
||||
langs = ["system", "en", "ru"]
|
||||
win._config.app_language = langs[row.get_selected()]
|
||||
win._save()
|
||||
win._show_toast(_("Restart app to apply language"))
|
||||
|
||||
|
||||
def _on_transparent_changed(win: PreferencesWindow, row: Adw.SwitchRow) -> None:
|
||||
win._config.transparent_window = row.get_active()
|
||||
win._save()
|
||||
if win._parent:
|
||||
win._parent.apply_transparency()
|
||||
|
||||
|
||||
def _get_system_theme() -> str:
|
||||
style = Adw.StyleManager.get_default()
|
||||
return "dark" if style.get_dark() else "light"
|
||||
|
||||
|
||||
def _on_wine_theme_changed(
|
||||
win: PreferencesWindow, row: Adw.ComboRow, refresh_btn: Gtk.Button,
|
||||
) -> None:
|
||||
themes = ["system", "dark", "light"]
|
||||
theme = themes[row.get_selected()]
|
||||
win._config.wine_theme = theme
|
||||
win._save()
|
||||
|
||||
actual_theme = _get_system_theme() if theme == "system" else theme
|
||||
|
||||
row.set_sensitive(False)
|
||||
refresh_btn.set_sensitive(False)
|
||||
|
||||
def worker() -> None:
|
||||
steamapps = win._config.steamapps_path
|
||||
success, failed = wine_theme.apply_theme_to_all(steamapps, actual_theme)
|
||||
GLib.idle_add(_on_wine_applied, win, row, refresh_btn, success, failed)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
|
||||
def _on_wine_theme_refresh(
|
||||
win: PreferencesWindow, row: Adw.ComboRow, refresh_btn: Gtk.Button,
|
||||
) -> None:
|
||||
theme = win._config.wine_theme
|
||||
actual_theme = _get_system_theme() if theme == "system" else theme
|
||||
|
||||
row.set_sensitive(False)
|
||||
refresh_btn.set_sensitive(False)
|
||||
|
||||
def worker() -> None:
|
||||
steamapps = win._config.steamapps_path
|
||||
success, failed = wine_theme.apply_theme_to_all(steamapps, actual_theme)
|
||||
GLib.idle_add(_on_wine_applied, win, row, refresh_btn, success, failed)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
|
||||
def _on_wine_applied(
|
||||
win: PreferencesWindow, row: Adw.ComboRow, refresh_btn: Gtk.Button,
|
||||
success: int, failed: int,
|
||||
) -> None:
|
||||
row.set_sensitive(True)
|
||||
refresh_btn.set_sensitive(True)
|
||||
if success > 0:
|
||||
win._show_toast(_("Theme applied to %d prefixes") % success)
|
||||
elif failed > 0:
|
||||
win._show_toast(_("Error applying to %d prefixes") % failed)
|
||||
@@ -0,0 +1,460 @@
|
||||
"""Cheat Engine preferences page — status, download, extract, protonhax, locale."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import os
|
||||
import subprocess
|
||||
import threading
|
||||
from pathlib import Path
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("Gtk", "4.0")
|
||||
gi.require_version("Adw", "1")
|
||||
|
||||
from gi.repository import Adw, Gio, GLib, Gtk # noqa: E402
|
||||
|
||||
from vual import cheatengine, protonhax # noqa: E402
|
||||
from vual.i18n import _ # noqa: E402
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from vual.ui.preferences import PreferencesWindow
|
||||
|
||||
|
||||
def build_ce_page(win: PreferencesWindow) -> Adw.PreferencesPage:
|
||||
"""Build the Cheat Engine preferences page."""
|
||||
cfg = win._config
|
||||
page = Adw.PreferencesPage(
|
||||
title="Cheat Engine",
|
||||
icon_name="applications-games-symbolic",
|
||||
)
|
||||
|
||||
# ── Status group ─────────────────────────────────────────────
|
||||
status_group = Adw.PreferencesGroup(title=_("Status"))
|
||||
page.add(status_group)
|
||||
|
||||
ce_status_row = Adw.ActionRow(title="Cheat Engine", subtitle=_("Checking..."))
|
||||
ce_status_row.set_activatable(False)
|
||||
status_group.add(ce_status_row)
|
||||
|
||||
ph_status_row = Adw.ActionRow(title="protonhax", subtitle=_("Checking..."))
|
||||
ph_status_row.set_activatable(False)
|
||||
status_group.add(ph_status_row)
|
||||
|
||||
# ── Installation group ───────────────────────────────────────
|
||||
install_group = Adw.PreferencesGroup(
|
||||
title=_("Installation"),
|
||||
description=_("Cheat Engine setup and download"),
|
||||
)
|
||||
page.add(install_group)
|
||||
|
||||
ce_path_row = Adw.EntryRow(title=_("Executable"))
|
||||
ce_path_row.set_text(cfg.ce_executable)
|
||||
ce_path_row.connect("changed", lambda row: _on_ce_path_changed(win, row, state))
|
||||
|
||||
browse_btn = Gtk.Button(
|
||||
icon_name="document-open-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
tooltip_text=_("Choose file"),
|
||||
)
|
||||
browse_btn.connect("clicked", lambda _: _on_browse_ce(win, ce_path_row, state))
|
||||
ce_path_row.add_suffix(browse_btn)
|
||||
install_group.add(ce_path_row)
|
||||
|
||||
dl_row = Adw.ActionRow(title=_("Latest version"), subtitle=_("Click Check"))
|
||||
check_btn = Gtk.Button(label=_("Check"), valign=Gtk.Align.CENTER)
|
||||
check_btn.connect("clicked", lambda _: _on_check_release(win, dl_row, check_btn, state))
|
||||
dl_row.add_suffix(check_btn)
|
||||
install_group.add(dl_row)
|
||||
|
||||
progress_row = Adw.ActionRow(title=_("Download"), subtitle="", visible=False)
|
||||
progress = Gtk.ProgressBar(valign=Gtk.Align.CENTER, show_text=True)
|
||||
progress.set_size_request(150, -1)
|
||||
progress_row.add_suffix(progress)
|
||||
install_group.add(progress_row)
|
||||
|
||||
# ── protonhax group ──────────────────────────────────────────
|
||||
ph_group = Adw.PreferencesGroup(
|
||||
title="protonhax",
|
||||
description=_("Required for attaching to Proton games"),
|
||||
)
|
||||
page.add(ph_group)
|
||||
|
||||
ph_row = Adw.ActionRow(
|
||||
title=_("Install or update"),
|
||||
subtitle=_("Downloads latest version from GitHub"),
|
||||
)
|
||||
ph_btn = Gtk.Button(label=_("Install"), valign=Gtk.Align.CENTER)
|
||||
ph_btn.connect("clicked", lambda _: _on_install_protonhax(win, state))
|
||||
ph_row.add_suffix(ph_btn)
|
||||
ph_group.add(ph_row)
|
||||
|
||||
# ── Language group ───────────────────────────────────────────
|
||||
lang_group = Adw.PreferencesGroup(
|
||||
title=_("Language"),
|
||||
description=_("Cheat Engine interface language"),
|
||||
)
|
||||
page.add(lang_group)
|
||||
|
||||
lang_row = Adw.ComboRow(title=_("Interface"), subtitle=_("Requires CE restart"))
|
||||
lang_model = Gtk.StringList.new([_("System"), _("Russian")])
|
||||
lang_row.set_model(lang_model)
|
||||
lang_idx = {"system": 0, "ru_RU": 1}.get(cfg.ce_language, 0)
|
||||
lang_row.set_selected(lang_idx)
|
||||
lang_row.connect("notify::selected", lambda row, _: _on_lang_changed(win, row))
|
||||
lang_group.add(lang_row)
|
||||
|
||||
loc_row = Adw.ActionRow(title=_("Russian localization"), subtitle=_("Checking..."))
|
||||
loc_btn = Gtk.Button(label=_("Install"), valign=Gtk.Align.CENTER)
|
||||
loc_btn.connect("clicked", lambda _: _on_install_localization(win, loc_row, loc_btn))
|
||||
loc_row.add_suffix(loc_btn)
|
||||
lang_group.add(loc_row)
|
||||
|
||||
# ── Debug group ──────────────────────────────────────────────
|
||||
debug_group = Adw.PreferencesGroup(title=_("Debug"))
|
||||
page.add(debug_group)
|
||||
|
||||
test_row = Adw.ActionRow(
|
||||
title=_("Test launch"),
|
||||
subtitle=_("Launch CE via Wine (without game binding)"),
|
||||
)
|
||||
test_btn = Gtk.Button(
|
||||
label=_("Launch"),
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["suggested-action"],
|
||||
)
|
||||
test_btn.connect("clicked", lambda _: _on_test_launch(win))
|
||||
test_row.add_suffix(test_btn)
|
||||
debug_group.add(test_row)
|
||||
|
||||
# Shared mutable state for cross-function access
|
||||
state = _PageState(
|
||||
ce_status_row=ce_status_row,
|
||||
ph_status_row=ph_status_row,
|
||||
ce_path_row=ce_path_row,
|
||||
dl_row=dl_row,
|
||||
check_btn=check_btn,
|
||||
progress_row=progress_row,
|
||||
progress=progress,
|
||||
ph_btn=ph_btn,
|
||||
loc_row=loc_row,
|
||||
loc_btn=loc_btn,
|
||||
test_btn=test_btn,
|
||||
)
|
||||
|
||||
# Initial status refresh
|
||||
_refresh_status(win, state)
|
||||
|
||||
return page
|
||||
|
||||
|
||||
class _PageState:
|
||||
"""Holds widget references for the CE page."""
|
||||
|
||||
def __init__(self, **kwargs):
|
||||
self.release_info: dict | None = None
|
||||
self.download_btn: Gtk.Button | None = None
|
||||
for k, v in kwargs.items():
|
||||
setattr(self, k, v)
|
||||
|
||||
|
||||
# ── Status ───────────────────────────────────────────────────────
|
||||
|
||||
def _refresh_status(win: PreferencesWindow, state: _PageState) -> None:
|
||||
cfg = win._config
|
||||
|
||||
# CE status
|
||||
if cfg.ce_exists:
|
||||
version = cheatengine.detect_version(cfg.ce_executable_path)
|
||||
ver_str = f" ({version})" if version else ""
|
||||
state.ce_status_row.set_subtitle(_("✓ Installed") + ver_str)
|
||||
state.test_btn.set_sensitive(True)
|
||||
else:
|
||||
state.ce_status_row.set_subtitle(_("✗ Not found"))
|
||||
state.test_btn.set_sensitive(False)
|
||||
|
||||
# protonhax status
|
||||
ph_path = protonhax.find_installed()
|
||||
if ph_path:
|
||||
if protonhax.is_managed():
|
||||
if protonhax.needs_update():
|
||||
state.ph_status_row.set_subtitle(_("⟳ Update available"))
|
||||
state.ph_btn.set_label(_("Refresh"))
|
||||
else:
|
||||
state.ph_status_row.set_subtitle(_("✓ Installed"))
|
||||
state.ph_btn.set_label(_("Reinstall"))
|
||||
else:
|
||||
state.ph_status_row.set_subtitle(_("✓ External: %s") % ph_path)
|
||||
else:
|
||||
state.ph_status_row.set_subtitle(_("✗ Not installed"))
|
||||
state.ph_btn.set_label(_("Install"))
|
||||
|
||||
# Localization status
|
||||
if cfg.ce_exists:
|
||||
if cheatengine.is_localization_installed(cfg.ce_executable_path):
|
||||
state.loc_row.set_subtitle(_("✓ Installed"))
|
||||
state.loc_btn.set_label(_("Reinstall"))
|
||||
else:
|
||||
state.loc_row.set_subtitle(_("Not installed"))
|
||||
state.loc_btn.set_label(_("Install"))
|
||||
state.loc_btn.set_sensitive(True)
|
||||
else:
|
||||
state.loc_row.set_subtitle(_("Cheat Engine required"))
|
||||
state.loc_btn.set_sensitive(False)
|
||||
|
||||
|
||||
# ── Callbacks ────────────────────────────────────────────────────
|
||||
|
||||
def _on_ce_path_changed(win: PreferencesWindow, row: Adw.EntryRow, state: _PageState) -> None:
|
||||
win._config.ce_executable = row.get_text().strip()
|
||||
win._save()
|
||||
_refresh_status(win, state)
|
||||
|
||||
|
||||
def _on_browse_ce(win: PreferencesWindow, ce_path_row: Adw.EntryRow, state: _PageState) -> None:
|
||||
dialog = Gtk.FileDialog(title=_("Select CE executable"))
|
||||
|
||||
filters = Gio.ListStore.new(Gtk.FileFilter)
|
||||
exe_filter = Gtk.FileFilter()
|
||||
exe_filter.set_name(_("Executable files (*.exe)"))
|
||||
exe_filter.add_pattern("*.exe")
|
||||
filters.append(exe_filter)
|
||||
|
||||
all_filter = Gtk.FileFilter()
|
||||
all_filter.set_name(_("All files"))
|
||||
all_filter.add_pattern("*")
|
||||
filters.append(all_filter)
|
||||
|
||||
dialog.set_filters(filters)
|
||||
|
||||
def on_result(dlg: Gtk.FileDialog, result: Gio.AsyncResult) -> None:
|
||||
try:
|
||||
gfile = dlg.open_finish(result)
|
||||
if gfile:
|
||||
path = gfile.get_path()
|
||||
home = str(Path.home())
|
||||
display = path.replace(home, "~", 1) if path.startswith(home) else path
|
||||
ce_path_row.set_text(display)
|
||||
except GLib.Error:
|
||||
pass
|
||||
|
||||
dialog.open(win, None, on_result)
|
||||
|
||||
|
||||
def _on_lang_changed(win: PreferencesWindow, row: Adw.ComboRow) -> None:
|
||||
langs = ["system", "ru_RU"]
|
||||
win._config.ce_language = langs[row.get_selected()]
|
||||
win._save()
|
||||
|
||||
|
||||
def _on_install_protonhax(win: PreferencesWindow, state: _PageState) -> None:
|
||||
try:
|
||||
protonhax.ensure_installed()
|
||||
_refresh_status(win, state)
|
||||
win._show_toast(_("protonhax installed"))
|
||||
except OSError as e:
|
||||
win._show_toast(_("Error: %s") % e)
|
||||
|
||||
|
||||
def _on_install_localization(
|
||||
win: PreferencesWindow, loc_row: Adw.ActionRow, loc_btn: Gtk.Button,
|
||||
) -> None:
|
||||
cfg = win._config
|
||||
if not cfg.ce_exists:
|
||||
win._show_toast(_("Cheat Engine not found"))
|
||||
return
|
||||
|
||||
loc_btn.set_sensitive(False)
|
||||
loc_row.set_subtitle(_("Downloading..."))
|
||||
|
||||
def worker() -> None:
|
||||
ok = cheatengine.install_localization(cfg.ce_executable_path)
|
||||
GLib.idle_add(_on_localization_done, win, ok, loc_btn, loc_row)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
|
||||
def _on_localization_done(
|
||||
win: PreferencesWindow, success: bool, btn: Gtk.Button, loc_row: Adw.ActionRow,
|
||||
) -> None:
|
||||
btn.set_sensitive(True)
|
||||
if success:
|
||||
loc_row.set_subtitle(_("✓ Installed"))
|
||||
btn.set_label(_("Reinstall"))
|
||||
win._show_toast(_("Localization installed"))
|
||||
else:
|
||||
loc_row.set_subtitle(_("Not installed"))
|
||||
win._show_toast(_("Failed to install localization"))
|
||||
|
||||
|
||||
def _on_test_launch(win: PreferencesWindow) -> None:
|
||||
cfg = win._config
|
||||
if not cfg.ce_exists:
|
||||
win._show_toast(_("Cheat Engine not found"))
|
||||
return
|
||||
|
||||
wine = cheatengine.find_proton_wine(cfg.steam_path)
|
||||
if not wine:
|
||||
win._show_toast(_("Wine not found — install Proton"))
|
||||
return
|
||||
|
||||
env = os.environ.copy()
|
||||
prefix = Path.home() / ".local" / "share" / "vual" / "wine_prefix"
|
||||
prefix.mkdir(parents=True, exist_ok=True)
|
||||
env["WINEPREFIX"] = str(prefix)
|
||||
|
||||
cmd = [str(wine), str(cfg.ce_executable_path)]
|
||||
if cfg.ce_language != "system":
|
||||
cmd.extend(["--LANG", cfg.ce_language])
|
||||
|
||||
try:
|
||||
subprocess.Popen(
|
||||
cmd,
|
||||
env=env,
|
||||
start_new_session=True,
|
||||
stdout=subprocess.DEVNULL,
|
||||
stderr=subprocess.DEVNULL,
|
||||
)
|
||||
win._show_toast(_("Cheat Engine launched"))
|
||||
except OSError as e:
|
||||
win._show_toast(_("Error: %s") % e)
|
||||
|
||||
|
||||
# ── Download & Extract ───────────────────────────────────────────
|
||||
|
||||
def _on_check_release(
|
||||
win: PreferencesWindow, dl_row: Adw.ActionRow,
|
||||
check_btn: Gtk.Button, state: _PageState,
|
||||
) -> None:
|
||||
dl_row.set_subtitle(_("Checking..."))
|
||||
check_btn.set_sensitive(False)
|
||||
|
||||
def worker() -> None:
|
||||
info = cheatengine.get_latest_release()
|
||||
GLib.idle_add(_on_release_checked, win, info, dl_row, check_btn, state)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
|
||||
def _on_release_checked(
|
||||
win: PreferencesWindow, info: dict | None,
|
||||
dl_row: Adw.ActionRow, check_btn: Gtk.Button, state: _PageState,
|
||||
) -> None:
|
||||
check_btn.set_sensitive(True)
|
||||
|
||||
if not info or not info.get("url"):
|
||||
dl_row.set_subtitle(_("Failed to get info"))
|
||||
return
|
||||
|
||||
state.release_info = info
|
||||
version = info.get("version", "?")
|
||||
size_mb = info.get("size", 0) / 1_048_576
|
||||
|
||||
subtitle = f"v{version}"
|
||||
if size_mb > 0:
|
||||
subtitle += f" ({size_mb:.1f} " + _("MB") + ")"
|
||||
|
||||
# Check if installed version matches latest
|
||||
cfg = win._config
|
||||
installed = cheatengine.detect_version(cfg.ce_executable_path) if cfg.ce_exists else None
|
||||
already_installed = installed is not None and installed == version
|
||||
|
||||
if already_installed:
|
||||
subtitle += " — " + _("already installed")
|
||||
|
||||
dl_row.set_subtitle(subtitle)
|
||||
|
||||
# Replace check button with download button
|
||||
dl_row.remove(check_btn)
|
||||
dl_btn = Gtk.Button(
|
||||
label=_("Download"),
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["suggested-action"],
|
||||
sensitive=not already_installed,
|
||||
)
|
||||
dl_btn.connect("clicked", lambda _: _on_download_ce(win, state))
|
||||
dl_row.add_suffix(dl_btn)
|
||||
state.download_btn = dl_btn
|
||||
|
||||
|
||||
def _on_download_ce(win: PreferencesWindow, state: _PageState) -> None:
|
||||
if not state.release_info:
|
||||
return
|
||||
|
||||
url = state.release_info["url"]
|
||||
name = state.release_info.get("name", "CheatEngine.exe")
|
||||
|
||||
cache_dir = Path.home() / ".cache" / "vual"
|
||||
cache_dir.mkdir(parents=True, exist_ok=True)
|
||||
installer = cache_dir / name
|
||||
|
||||
dest_dir = Path.home() / ".local" / "share" / "vual" / "cheatengine"
|
||||
|
||||
state.progress_row.set_visible(True)
|
||||
state.progress_row.set_subtitle(_("Downloading: %s") % name)
|
||||
state.progress.set_fraction(0)
|
||||
if state.download_btn:
|
||||
state.download_btn.set_sensitive(False)
|
||||
|
||||
def update_progress(frac: float) -> None:
|
||||
GLib.idle_add(state.progress.set_fraction, frac)
|
||||
|
||||
def worker() -> None:
|
||||
ok = cheatengine.download_file(url, installer, progress_cb=update_progress)
|
||||
if not ok:
|
||||
GLib.idle_add(_download_failed, state)
|
||||
return
|
||||
GLib.idle_add(_start_extraction, win, installer, dest_dir, state)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
|
||||
def _download_failed(state: _PageState) -> None:
|
||||
state.progress_row.set_visible(False)
|
||||
if state.download_btn:
|
||||
state.download_btn.set_sensitive(True)
|
||||
|
||||
|
||||
def _start_extraction(
|
||||
win: PreferencesWindow, installer: Path, dest_dir: Path, state: _PageState,
|
||||
) -> None:
|
||||
state.progress_row.set_subtitle(_("Extracting..."))
|
||||
state.progress.set_fraction(0.5)
|
||||
|
||||
def worker() -> None:
|
||||
extracted = cheatengine.extract_installer(
|
||||
installer, dest_dir, win._config.steam_path,
|
||||
)
|
||||
exe = cheatengine.find_executable(dest_dir) if extracted else None
|
||||
GLib.idle_add(_extraction_done, win, exe, extracted, installer, state)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
|
||||
def _extraction_done(
|
||||
win: PreferencesWindow,
|
||||
exe_path: Path | None,
|
||||
extracted: bool,
|
||||
installer: Path,
|
||||
state: _PageState,
|
||||
) -> None:
|
||||
state.progress_row.set_visible(False)
|
||||
if state.download_btn:
|
||||
state.download_btn.set_sensitive(True)
|
||||
|
||||
if exe_path:
|
||||
home = str(Path.home())
|
||||
display = str(exe_path).replace(home, "~", 1)
|
||||
win._config.ce_executable = display
|
||||
state.ce_path_row.set_text(display)
|
||||
win._save()
|
||||
_refresh_status(win, state)
|
||||
installer.unlink(missing_ok=True)
|
||||
win._show_toast(_("Cheat Engine installed"))
|
||||
elif extracted:
|
||||
_refresh_status(win, state)
|
||||
win._show_toast(_("Extracted — specify path manually"))
|
||||
else:
|
||||
win._show_toast(_("Extraction failed"))
|
||||
@@ -0,0 +1,174 @@
|
||||
"""Steam preferences page — paths, launch options, exclusions."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from pathlib import Path
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("Gtk", "4.0")
|
||||
gi.require_version("Adw", "1")
|
||||
|
||||
from gi.repository import Adw, Gio, GLib, Gtk # noqa: E402
|
||||
|
||||
from vual.i18n import _ # noqa: E402
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from vual.ui.preferences import PreferencesWindow
|
||||
|
||||
|
||||
def build_steam_page(win: PreferencesWindow) -> Adw.PreferencesPage:
|
||||
"""Build the Steam preferences page."""
|
||||
cfg = win._config
|
||||
page = Adw.PreferencesPage(
|
||||
title="Steam",
|
||||
icon_name="folder-games-symbolic",
|
||||
)
|
||||
|
||||
# ── Paths group ──────────────────────────────────────────────
|
||||
paths_group = Adw.PreferencesGroup(title=_("Paths"))
|
||||
page.add(paths_group)
|
||||
|
||||
steam_row = Adw.EntryRow(title=_("Steam directory"))
|
||||
steam_row.set_text(cfg.steam_path)
|
||||
steam_row.connect("changed", lambda row: _on_steam_path_changed(win, row))
|
||||
|
||||
steam_browse = Gtk.Button(
|
||||
icon_name="folder-open-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
tooltip_text=_("Choose folder"),
|
||||
)
|
||||
steam_browse.connect("clicked", lambda _: _on_browse_steam(win, steam_row))
|
||||
steam_row.add_suffix(steam_browse)
|
||||
paths_group.add(steam_row)
|
||||
|
||||
# ── Launch options group ─────────────────────────────────────
|
||||
launch_group = Adw.PreferencesGroup(
|
||||
title=_("Launch options"),
|
||||
description=_("LaunchOptions template for protonhax"),
|
||||
)
|
||||
page.add(launch_group)
|
||||
|
||||
template_row = Adw.EntryRow(title=_("Template"))
|
||||
template_row.set_text(cfg.launch_options_template)
|
||||
template_row.connect("changed", lambda row: _on_template_changed(win, row))
|
||||
launch_group.add(template_row)
|
||||
|
||||
hint_row = Adw.ActionRow(
|
||||
title="%COMMAND%",
|
||||
subtitle=_("Original launch command is substituted"),
|
||||
)
|
||||
hint_row.set_activatable(False)
|
||||
hint_row.add_css_class("dim-label")
|
||||
launch_group.add(hint_row)
|
||||
|
||||
# ── Exclusions group ─────────────────────────────────────────
|
||||
excl_group = Adw.PreferencesGroup(
|
||||
title=_("Exclusions"),
|
||||
description=_("Regex patterns to hide apps"),
|
||||
)
|
||||
page.add(excl_group)
|
||||
|
||||
exclusion_rows: list[Adw.EntryRow] = []
|
||||
win._exclusion_rows = exclusion_rows
|
||||
|
||||
for pattern in cfg.excluded_app_patterns:
|
||||
_add_exclusion_row(win, excl_group, exclusion_rows, pattern)
|
||||
|
||||
add_row = Adw.ActionRow(title=_("Add pattern"))
|
||||
add_btn = Gtk.Button(
|
||||
icon_name="list-add-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
)
|
||||
add_btn.connect("clicked", lambda _: _on_add_exclusion(win, excl_group, exclusion_rows))
|
||||
add_row.add_suffix(add_btn)
|
||||
add_row.set_activatable_widget(add_btn)
|
||||
excl_group.add(add_row)
|
||||
|
||||
return page
|
||||
|
||||
|
||||
# ── Callbacks ────────────────────────────────────────────────────
|
||||
|
||||
def _on_steam_path_changed(win: PreferencesWindow, row: Adw.EntryRow) -> None:
|
||||
win._config.steam_path = row.get_text().strip()
|
||||
win._save()
|
||||
|
||||
|
||||
def _on_template_changed(win: PreferencesWindow, row: Adw.EntryRow) -> None:
|
||||
win._config.launch_options_template = row.get_text().strip()
|
||||
win._save()
|
||||
|
||||
|
||||
def _on_browse_steam(win: PreferencesWindow, steam_row: Adw.EntryRow) -> None:
|
||||
dialog = Gtk.FileDialog(title=_("Select Steam directory"))
|
||||
|
||||
def on_result(dlg: Gtk.FileDialog, result: Gio.AsyncResult) -> None:
|
||||
try:
|
||||
folder = dlg.select_folder_finish(result)
|
||||
if folder:
|
||||
path = folder.get_path()
|
||||
home = str(Path.home())
|
||||
display = path.replace(home, "~", 1) if path.startswith(home) else path
|
||||
steam_row.set_text(display)
|
||||
except GLib.Error:
|
||||
pass
|
||||
|
||||
dialog.select_folder(win, None, on_result)
|
||||
|
||||
|
||||
def _add_exclusion_row(
|
||||
win: PreferencesWindow,
|
||||
group: Adw.PreferencesGroup,
|
||||
rows: list[Adw.EntryRow],
|
||||
text: str = "",
|
||||
) -> Adw.EntryRow:
|
||||
row = Adw.EntryRow(title="Regex")
|
||||
row.set_text(text)
|
||||
row.connect("changed", lambda _: _sync_exclusions(win, rows))
|
||||
|
||||
remove_btn = Gtk.Button(
|
||||
icon_name="user-trash-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat", "error"],
|
||||
tooltip_text=_("Remove"),
|
||||
)
|
||||
remove_btn.connect("clicked", lambda _: _on_remove_exclusion(win, group, rows, row))
|
||||
row.add_suffix(remove_btn)
|
||||
|
||||
rows.append(row)
|
||||
group.add(row)
|
||||
return row
|
||||
|
||||
|
||||
def _on_add_exclusion(
|
||||
win: PreferencesWindow,
|
||||
group: Adw.PreferencesGroup,
|
||||
rows: list[Adw.EntryRow],
|
||||
) -> None:
|
||||
row = _add_exclusion_row(win, group, rows)
|
||||
row.grab_focus()
|
||||
|
||||
|
||||
def _on_remove_exclusion(
|
||||
win: PreferencesWindow,
|
||||
group: Adw.PreferencesGroup,
|
||||
rows: list[Adw.EntryRow],
|
||||
row: Adw.EntryRow,
|
||||
) -> None:
|
||||
if row in rows:
|
||||
rows.remove(row)
|
||||
group.remove(row)
|
||||
_sync_exclusions(win, rows)
|
||||
|
||||
|
||||
def _sync_exclusions(win: PreferencesWindow, rows: list[Adw.EntryRow]) -> None:
|
||||
win._config.excluded_app_patterns = [
|
||||
row.get_text().strip()
|
||||
for row in rows
|
||||
if row.get_text().strip()
|
||||
]
|
||||
win._save()
|
||||
@@ -1,23 +1,22 @@
|
||||
"""Preferences window — clean libadwaita implementation.
|
||||
"""Preferences window — thin shell assembling page modules.
|
||||
|
||||
Uses Adw.PreferencesWindow with auto-save on changes.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import threading
|
||||
from pathlib import Path
|
||||
|
||||
import gi
|
||||
|
||||
gi.require_version("Gtk", "4.0")
|
||||
gi.require_version("Adw", "1")
|
||||
|
||||
from gi.repository import Adw, Gio, GLib, Gtk
|
||||
from gi.repository import Adw, GLib # noqa: E402
|
||||
|
||||
from vual import cheatengine, protonhax, wine_theme
|
||||
from vual.config import Config
|
||||
from vual.i18n import _
|
||||
from vual.config import Config # noqa: E402
|
||||
from vual.i18n import _ # noqa: E402
|
||||
from vual.ui.pref_appearance import build_appearance_page # noqa: E402
|
||||
from vual.ui.pref_ce import build_ce_page # noqa: E402
|
||||
from vual.ui.pref_steam import build_steam_page # noqa: E402
|
||||
|
||||
|
||||
class PreferencesWindow(Adw.PreferencesWindow):
|
||||
@@ -30,12 +29,9 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
)
|
||||
self._config = config
|
||||
self._parent = kwargs.get("transient_for")
|
||||
self._exclusion_rows: list[Adw.EntryRow] = []
|
||||
self._release_info: dict | None = None
|
||||
self._building = True # Prevent saves during initial build
|
||||
self._building = True
|
||||
|
||||
self._build_pages()
|
||||
self._refresh_status()
|
||||
self._building = False
|
||||
|
||||
def _save(self) -> None:
|
||||
@@ -44,756 +40,18 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
return
|
||||
self._config.save()
|
||||
|
||||
# ════════════════════════════════════════════════════════════════
|
||||
# Pages
|
||||
# ════════════════════════════════════════════════════════════════
|
||||
def _show_toast(self, message: str) -> None:
|
||||
"""Show a toast notification."""
|
||||
toast = Adw.Toast(title=message, timeout=3)
|
||||
self.add_toast(toast)
|
||||
|
||||
def _build_pages(self) -> None:
|
||||
"""Build all preference pages."""
|
||||
for build in (self._build_appearance_page, self._build_steam_page, self._build_ce_page):
|
||||
page = build()
|
||||
"""Build all preference pages from modules."""
|
||||
for build in (build_appearance_page, build_steam_page, build_ce_page):
|
||||
page = build(self)
|
||||
page.connect("map", self._on_page_mapped)
|
||||
self.add(page)
|
||||
|
||||
def _on_page_mapped(self, page: Adw.PreferencesPage) -> None:
|
||||
"""Reset focus when switching pages to avoid auto-selecting EntryRow."""
|
||||
GLib.idle_add(self.set_focus, None)
|
||||
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
# Appearance Page
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
|
||||
def _build_appearance_page(self) -> Adw.PreferencesPage:
|
||||
page = Adw.PreferencesPage(
|
||||
title=_("Appearance"),
|
||||
icon_name="preferences-desktop-appearance-symbolic",
|
||||
)
|
||||
|
||||
# Theme group
|
||||
theme_group = Adw.PreferencesGroup(title=_("Theme"))
|
||||
page.add(theme_group)
|
||||
|
||||
self._theme_row = Adw.ComboRow(
|
||||
title=_("Color scheme"),
|
||||
subtitle=_("Light, dark, or system"),
|
||||
)
|
||||
model = Gtk.StringList.new([_("System"), _("Light"), _("Dark")])
|
||||
self._theme_row.set_model(model)
|
||||
idx = {"system": 0, "light": 1, "dark": 2}.get(self._config.color_scheme, 0)
|
||||
self._theme_row.set_selected(idx)
|
||||
self._theme_row.connect("notify::selected", self._on_theme_changed)
|
||||
theme_group.add(self._theme_row)
|
||||
|
||||
# Language selection
|
||||
self._lang_app_row = Adw.ComboRow(
|
||||
title=_("Language"),
|
||||
subtitle=_("Application interface language"),
|
||||
)
|
||||
lang_app_model = Gtk.StringList.new([_("System"), "English", "Русский"])
|
||||
self._lang_app_row.set_model(lang_app_model)
|
||||
lang_app_idx = {"system": 0, "en": 1, "ru": 2}.get(self._config.app_language, 0)
|
||||
self._lang_app_row.set_selected(lang_app_idx)
|
||||
self._lang_app_row.connect("notify::selected", self._on_app_lang_changed)
|
||||
theme_group.add(self._lang_app_row)
|
||||
|
||||
# Transparent window toggle
|
||||
self._transparent_row = Adw.SwitchRow(
|
||||
title=_("Transparent window"),
|
||||
subtitle=_("Semi-transparent background"),
|
||||
)
|
||||
self._transparent_row.set_active(self._config.transparent_window)
|
||||
self._transparent_row.connect("notify::active", self._on_transparent_changed)
|
||||
theme_group.add(self._transparent_row)
|
||||
|
||||
# Grid group
|
||||
grid_group = Adw.PreferencesGroup(
|
||||
title=_("Grid"),
|
||||
description=_("Game display settings"),
|
||||
)
|
||||
page.add(grid_group)
|
||||
|
||||
self._tile_row = Adw.ComboRow(
|
||||
title=_("Tile size"),
|
||||
subtitle=_("Cover size in library"),
|
||||
)
|
||||
tile_model = Gtk.StringList.new([_("Small (120px)"), _("Medium (150px)"), _("Large (180px)")])
|
||||
self._tile_row.set_model(tile_model)
|
||||
tile_idx = {"small": 0, "medium": 1, "large": 2}.get(self._config.tile_size, 1)
|
||||
self._tile_row.set_selected(tile_idx)
|
||||
self._tile_row.connect("notify::selected", self._on_tile_size_changed)
|
||||
grid_group.add(self._tile_row)
|
||||
|
||||
self._sort_row = Adw.ComboRow(
|
||||
title=_("Sort"),
|
||||
subtitle=_("Default game order"),
|
||||
)
|
||||
sort_model = Gtk.StringList.new([_("By name"), _("By status")])
|
||||
self._sort_row.set_model(sort_model)
|
||||
sort_idx = {"name": 0, "status": 1}.get(self._config.sort_by, 0)
|
||||
self._sort_row.set_selected(sort_idx)
|
||||
self._sort_row.connect("notify::selected", self._on_sort_changed)
|
||||
grid_group.add(self._sort_row)
|
||||
|
||||
# Wine theme group
|
||||
wine_group = Adw.PreferencesGroup(
|
||||
title=_("Wine Theme"),
|
||||
description=_("Color scheme for Cheat Engine and other Wine apps"),
|
||||
)
|
||||
page.add(wine_group)
|
||||
|
||||
self._wine_theme_row = Adw.ComboRow(
|
||||
title=_("Color scheme"),
|
||||
subtitle=_("Applied to all Proton prefixes"),
|
||||
)
|
||||
wine_model = Gtk.StringList.new([_("System"), _("Dark"), _("Light")])
|
||||
self._wine_theme_row.set_model(wine_model)
|
||||
wine_idx = {"system": 0, "dark": 1, "light": 2}.get(self._config.wine_theme, 0)
|
||||
self._wine_theme_row.set_selected(wine_idx)
|
||||
self._wine_theme_row.connect("notify::selected", self._on_wine_theme_changed)
|
||||
|
||||
# Refresh button
|
||||
self._wine_refresh_btn = Gtk.Button(
|
||||
icon_name="view-refresh-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
tooltip_text=_("Reapply theme"),
|
||||
)
|
||||
self._wine_refresh_btn.connect("clicked", self._on_wine_theme_refresh)
|
||||
self._wine_theme_row.add_suffix(self._wine_refresh_btn)
|
||||
|
||||
wine_group.add(self._wine_theme_row)
|
||||
|
||||
return page
|
||||
|
||||
def _on_theme_changed(self, row: Adw.ComboRow, _pspec) -> None:
|
||||
schemes = ["system", "light", "dark"]
|
||||
self._config.color_scheme = schemes[row.get_selected()]
|
||||
self._save()
|
||||
self._apply_theme()
|
||||
|
||||
def _on_tile_size_changed(self, row: Adw.ComboRow, _pspec) -> None:
|
||||
sizes = ["small", "medium", "large"]
|
||||
self._config.tile_size = sizes[row.get_selected()]
|
||||
self._save()
|
||||
|
||||
def _on_sort_changed(self, row: Adw.ComboRow, _pspec) -> None:
|
||||
sorts = ["name", "status"]
|
||||
self._config.sort_by = sorts[row.get_selected()]
|
||||
self._save()
|
||||
|
||||
def _on_app_lang_changed(self, row: Adw.ComboRow, _pspec) -> None:
|
||||
langs = ["system", "en", "ru"]
|
||||
lang = langs[row.get_selected()]
|
||||
self._config.app_language = lang
|
||||
self._save()
|
||||
# Show restart hint
|
||||
self._show_toast(_("Restart app to apply language"))
|
||||
|
||||
def _on_transparent_changed(self, row: Adw.SwitchRow, _pspec) -> None:
|
||||
self._config.transparent_window = row.get_active()
|
||||
self._save()
|
||||
if self._parent:
|
||||
self._parent.apply_transparency()
|
||||
|
||||
def _apply_theme(self) -> None:
|
||||
style = Adw.StyleManager.get_default()
|
||||
schemes = {
|
||||
"light": Adw.ColorScheme.FORCE_LIGHT,
|
||||
"dark": Adw.ColorScheme.FORCE_DARK,
|
||||
"system": Adw.ColorScheme.DEFAULT,
|
||||
}
|
||||
style.set_color_scheme(schemes.get(self._config.color_scheme, Adw.ColorScheme.DEFAULT))
|
||||
|
||||
def _get_system_theme(self) -> str:
|
||||
"""Detect system color scheme. Returns 'dark' or 'light'."""
|
||||
style = Adw.StyleManager.get_default()
|
||||
return "dark" if style.get_dark() else "light"
|
||||
|
||||
def _on_wine_theme_changed(self, row: Adw.ComboRow, _pspec) -> None:
|
||||
"""Handle Wine theme change — save and apply immediately."""
|
||||
themes = ["system", "dark", "light"]
|
||||
theme = themes[row.get_selected()]
|
||||
self._config.wine_theme = theme
|
||||
self._save()
|
||||
|
||||
# For "system", detect actual system theme
|
||||
actual_theme = self._get_system_theme() if theme == "system" else theme
|
||||
|
||||
# Apply in background
|
||||
row.set_sensitive(False)
|
||||
self._wine_refresh_btn.set_sensitive(False)
|
||||
|
||||
def worker() -> None:
|
||||
steamapps = self._config.steamapps_path
|
||||
success, failed = wine_theme.apply_theme_to_all(steamapps, actual_theme)
|
||||
GLib.idle_add(self._on_wine_theme_applied, row, success, failed)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
def _on_wine_theme_applied(self, row: Adw.ComboRow, success: int, failed: int) -> None:
|
||||
"""Handle Wine theme application result."""
|
||||
row.set_sensitive(True)
|
||||
self._wine_refresh_btn.set_sensitive(True)
|
||||
|
||||
if success > 0:
|
||||
self._show_toast(_("Theme applied to %d prefixes") % success)
|
||||
elif failed > 0:
|
||||
self._show_toast(_("Error applying to %d prefixes") % failed)
|
||||
|
||||
def _on_wine_theme_refresh(self, _btn: Gtk.Button) -> None:
|
||||
"""Refresh/reapply Wine theme to all prefixes."""
|
||||
theme = self._config.wine_theme
|
||||
actual_theme = self._get_system_theme() if theme == "system" else theme
|
||||
|
||||
self._wine_theme_row.set_sensitive(False)
|
||||
self._wine_refresh_btn.set_sensitive(False)
|
||||
|
||||
def worker() -> None:
|
||||
steamapps = self._config.steamapps_path
|
||||
success, failed = wine_theme.apply_theme_to_all(steamapps, actual_theme)
|
||||
GLib.idle_add(self._on_wine_theme_applied, self._wine_theme_row, success, failed)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
def _show_toast(self, message: str) -> None:
|
||||
"""Show a toast notification."""
|
||||
toast = Adw.Toast(title=message, timeout=3)
|
||||
self.add_toast(toast)
|
||||
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
# Steam Page
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
|
||||
def _build_steam_page(self) -> Adw.PreferencesPage:
|
||||
page = Adw.PreferencesPage(
|
||||
title="Steam",
|
||||
icon_name="folder-games-symbolic",
|
||||
)
|
||||
|
||||
# Paths group
|
||||
paths_group = Adw.PreferencesGroup(title=_("Paths"))
|
||||
page.add(paths_group)
|
||||
|
||||
self._steam_row = Adw.EntryRow(title=_("Steam directory"))
|
||||
self._steam_row.set_text(self._config.steam_path)
|
||||
self._steam_row.connect("changed", self._on_steam_path_changed)
|
||||
|
||||
steam_browse = Gtk.Button(
|
||||
icon_name="folder-open-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
tooltip_text=_("Choose folder"),
|
||||
)
|
||||
steam_browse.connect("clicked", self._on_browse_steam)
|
||||
self._steam_row.add_suffix(steam_browse)
|
||||
paths_group.add(self._steam_row)
|
||||
|
||||
# Launch options group
|
||||
launch_group = Adw.PreferencesGroup(
|
||||
title=_("Launch options"),
|
||||
description=_("LaunchOptions template for protonhax"),
|
||||
)
|
||||
page.add(launch_group)
|
||||
|
||||
self._template_row = Adw.EntryRow(title=_("Template"))
|
||||
self._template_row.set_text(self._config.launch_options_template)
|
||||
self._template_row.connect("changed", self._on_template_changed)
|
||||
launch_group.add(self._template_row)
|
||||
|
||||
hint_row = Adw.ActionRow(
|
||||
title="%COMMAND%",
|
||||
subtitle=_("Original launch command is substituted"),
|
||||
)
|
||||
hint_row.set_activatable(False)
|
||||
hint_row.add_css_class("dim-label")
|
||||
launch_group.add(hint_row)
|
||||
|
||||
# Exclusions group
|
||||
excl_group = Adw.PreferencesGroup(
|
||||
title=_("Exclusions"),
|
||||
description=_("Regex patterns to hide apps"),
|
||||
)
|
||||
page.add(excl_group)
|
||||
self._excl_group = excl_group
|
||||
|
||||
for pattern in self._config.excluded_app_patterns:
|
||||
self._add_exclusion_row(pattern)
|
||||
|
||||
add_row = Adw.ActionRow(title=_("Add pattern"))
|
||||
add_btn = Gtk.Button(
|
||||
icon_name="list-add-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
)
|
||||
add_btn.connect("clicked", self._on_add_exclusion)
|
||||
add_row.add_suffix(add_btn)
|
||||
add_row.set_activatable_widget(add_btn)
|
||||
excl_group.add(add_row)
|
||||
self._add_excl_row = add_row
|
||||
|
||||
return page
|
||||
|
||||
def _on_steam_path_changed(self, row: Adw.EntryRow) -> None:
|
||||
self._config.steam_path = row.get_text().strip()
|
||||
self._save()
|
||||
|
||||
def _on_template_changed(self, row: Adw.EntryRow) -> None:
|
||||
self._config.launch_options_template = row.get_text().strip()
|
||||
self._save()
|
||||
|
||||
def _on_browse_steam(self, _btn: Gtk.Button) -> None:
|
||||
dialog = Gtk.FileDialog(title=_("Select Steam directory"))
|
||||
dialog.select_folder(self, None, self._on_steam_folder_selected)
|
||||
|
||||
def _on_steam_folder_selected(self, dialog: Gtk.FileDialog, result: Gio.AsyncResult) -> None:
|
||||
try:
|
||||
folder = dialog.select_folder_finish(result)
|
||||
if folder:
|
||||
path = folder.get_path()
|
||||
home = str(Path.home())
|
||||
display = path.replace(home, "~", 1) if path.startswith(home) else path
|
||||
self._steam_row.set_text(display)
|
||||
except GLib.Error:
|
||||
pass
|
||||
|
||||
def _add_exclusion_row(self, text: str = "") -> Adw.EntryRow:
|
||||
row = Adw.EntryRow(title="Regex")
|
||||
row.set_text(text)
|
||||
row.connect("changed", self._on_exclusion_changed)
|
||||
|
||||
remove_btn = Gtk.Button(
|
||||
icon_name="user-trash-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat", "error"],
|
||||
tooltip_text=_("Remove"),
|
||||
)
|
||||
remove_btn.connect("clicked", self._on_remove_exclusion, row)
|
||||
row.add_suffix(remove_btn)
|
||||
|
||||
self._exclusion_rows.append(row)
|
||||
self._excl_group.add(row)
|
||||
return row
|
||||
|
||||
def _on_add_exclusion(self, _btn: Gtk.Button) -> None:
|
||||
row = self._add_exclusion_row()
|
||||
row.grab_focus()
|
||||
|
||||
def _on_remove_exclusion(self, _btn: Gtk.Button, row: Adw.EntryRow) -> None:
|
||||
if row in self._exclusion_rows:
|
||||
self._exclusion_rows.remove(row)
|
||||
self._excl_group.remove(row)
|
||||
self._sync_exclusions()
|
||||
|
||||
def _on_exclusion_changed(self, _row: Adw.EntryRow) -> None:
|
||||
self._sync_exclusions()
|
||||
|
||||
def _sync_exclusions(self) -> None:
|
||||
self._config.excluded_app_patterns = [
|
||||
row.get_text().strip()
|
||||
for row in self._exclusion_rows
|
||||
if row.get_text().strip()
|
||||
]
|
||||
self._save()
|
||||
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
# Cheat Engine Page
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
|
||||
def _build_ce_page(self) -> Adw.PreferencesPage:
|
||||
page = Adw.PreferencesPage(
|
||||
title="Cheat Engine",
|
||||
icon_name="applications-games-symbolic",
|
||||
)
|
||||
|
||||
# Status group
|
||||
status_group = Adw.PreferencesGroup(title=_("Status"))
|
||||
page.add(status_group)
|
||||
|
||||
self._ce_status_row = Adw.ActionRow(
|
||||
title="Cheat Engine",
|
||||
subtitle=_("Checking..."),
|
||||
)
|
||||
self._ce_status_row.set_activatable(False)
|
||||
status_group.add(self._ce_status_row)
|
||||
|
||||
self._ph_status_row = Adw.ActionRow(
|
||||
title="protonhax",
|
||||
subtitle=_("Checking..."),
|
||||
)
|
||||
self._ph_status_row.set_activatable(False)
|
||||
status_group.add(self._ph_status_row)
|
||||
|
||||
# Installation group
|
||||
install_group = Adw.PreferencesGroup(
|
||||
title=_("Installation"),
|
||||
description=_("Cheat Engine setup and download"),
|
||||
)
|
||||
page.add(install_group)
|
||||
|
||||
self._ce_path_row = Adw.EntryRow(title=_("Executable"))
|
||||
self._ce_path_row.set_text(self._config.ce_executable)
|
||||
self._ce_path_row.connect("changed", self._on_ce_path_changed)
|
||||
|
||||
browse_btn = Gtk.Button(
|
||||
icon_name="document-open-symbolic",
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["flat"],
|
||||
tooltip_text=_("Choose file"),
|
||||
)
|
||||
browse_btn.connect("clicked", self._on_browse_ce)
|
||||
self._ce_path_row.add_suffix(browse_btn)
|
||||
install_group.add(self._ce_path_row)
|
||||
|
||||
self._dl_row = Adw.ActionRow(
|
||||
title=_("Latest version"),
|
||||
subtitle=_("Click Check"),
|
||||
)
|
||||
self._check_btn = Gtk.Button(
|
||||
label=_("Check"),
|
||||
valign=Gtk.Align.CENTER,
|
||||
)
|
||||
self._check_btn.connect("clicked", self._on_check_release)
|
||||
self._dl_row.add_suffix(self._check_btn)
|
||||
install_group.add(self._dl_row)
|
||||
|
||||
self._progress_row = Adw.ActionRow(
|
||||
title=_("Download"),
|
||||
subtitle="",
|
||||
visible=False,
|
||||
)
|
||||
self._progress = Gtk.ProgressBar(
|
||||
valign=Gtk.Align.CENTER,
|
||||
show_text=True,
|
||||
)
|
||||
self._progress.set_size_request(150, -1)
|
||||
self._progress_row.add_suffix(self._progress)
|
||||
install_group.add(self._progress_row)
|
||||
|
||||
# protonhax group
|
||||
ph_group = Adw.PreferencesGroup(
|
||||
title="protonhax",
|
||||
description=_("Required for attaching to Proton games"),
|
||||
)
|
||||
page.add(ph_group)
|
||||
|
||||
ph_row = Adw.ActionRow(
|
||||
title=_("Install or update"),
|
||||
subtitle=_("Downloads latest version from GitHub"),
|
||||
)
|
||||
self._ph_btn = Gtk.Button(
|
||||
label=_("Install"),
|
||||
valign=Gtk.Align.CENTER,
|
||||
)
|
||||
self._ph_btn.connect("clicked", self._on_install_protonhax)
|
||||
ph_row.add_suffix(self._ph_btn)
|
||||
ph_group.add(ph_row)
|
||||
|
||||
# Language group
|
||||
lang_group = Adw.PreferencesGroup(
|
||||
title=_("Language"),
|
||||
description=_("Cheat Engine interface language"),
|
||||
)
|
||||
page.add(lang_group)
|
||||
|
||||
self._lang_row = Adw.ComboRow(
|
||||
title=_("Interface"),
|
||||
subtitle=_("Requires CE restart"),
|
||||
)
|
||||
lang_model = Gtk.StringList.new([_("System"), _("Russian")])
|
||||
self._lang_row.set_model(lang_model)
|
||||
lang_idx = {"system": 0, "ru_RU": 1}.get(self._config.ce_language, 0)
|
||||
self._lang_row.set_selected(lang_idx)
|
||||
self._lang_row.connect("notify::selected", self._on_lang_changed)
|
||||
lang_group.add(self._lang_row)
|
||||
|
||||
self._loc_row = Adw.ActionRow(
|
||||
title=_("Russian localization"),
|
||||
subtitle=_("Checking..."),
|
||||
)
|
||||
self._loc_btn = Gtk.Button(
|
||||
label=_("Install"),
|
||||
valign=Gtk.Align.CENTER,
|
||||
)
|
||||
self._loc_btn.connect("clicked", self._on_install_localization)
|
||||
self._loc_row.add_suffix(self._loc_btn)
|
||||
lang_group.add(self._loc_row)
|
||||
|
||||
# Debug group
|
||||
debug_group = Adw.PreferencesGroup(title=_("Debug"))
|
||||
page.add(debug_group)
|
||||
|
||||
test_row = Adw.ActionRow(
|
||||
title=_("Test launch"),
|
||||
subtitle=_("Launch CE via Wine (without game binding)"),
|
||||
)
|
||||
self._test_btn = Gtk.Button(
|
||||
label=_("Launch"),
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["suggested-action"],
|
||||
)
|
||||
self._test_btn.connect("clicked", self._on_test_launch)
|
||||
test_row.add_suffix(self._test_btn)
|
||||
debug_group.add(test_row)
|
||||
|
||||
return page
|
||||
|
||||
def _on_ce_path_changed(self, row: Adw.EntryRow) -> None:
|
||||
self._config.ce_executable = row.get_text().strip()
|
||||
self._save()
|
||||
self._refresh_status()
|
||||
|
||||
def _on_browse_ce(self, _btn: Gtk.Button) -> None:
|
||||
dialog = Gtk.FileDialog(title=_("Select CE executable"))
|
||||
|
||||
filters = Gio.ListStore.new(Gtk.FileFilter)
|
||||
exe_filter = Gtk.FileFilter()
|
||||
exe_filter.set_name(_("Executable files (*.exe)"))
|
||||
exe_filter.add_pattern("*.exe")
|
||||
filters.append(exe_filter)
|
||||
|
||||
all_filter = Gtk.FileFilter()
|
||||
all_filter.set_name(_("All files"))
|
||||
all_filter.add_pattern("*")
|
||||
filters.append(all_filter)
|
||||
|
||||
dialog.set_filters(filters)
|
||||
dialog.open(self, None, self._on_ce_file_selected)
|
||||
|
||||
def _on_ce_file_selected(self, dialog: Gtk.FileDialog, result: Gio.AsyncResult) -> None:
|
||||
try:
|
||||
gfile = dialog.open_finish(result)
|
||||
if gfile:
|
||||
path = gfile.get_path()
|
||||
home = str(Path.home())
|
||||
display = path.replace(home, "~", 1) if path.startswith(home) else path
|
||||
self._ce_path_row.set_text(display)
|
||||
except GLib.Error:
|
||||
pass
|
||||
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
# Status & Actions
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
|
||||
def _refresh_status(self) -> None:
|
||||
"""Update CE and protonhax status."""
|
||||
# CE status
|
||||
if self._config.ce_exists:
|
||||
version = cheatengine.detect_version(self._config.ce_executable_path)
|
||||
ver_str = f" ({version})" if version else ""
|
||||
self._ce_status_row.set_subtitle(_("✓ Installed") + ver_str)
|
||||
self._test_btn.set_sensitive(True)
|
||||
else:
|
||||
self._ce_status_row.set_subtitle(_("✗ Not found"))
|
||||
self._test_btn.set_sensitive(False)
|
||||
|
||||
# protonhax status
|
||||
ph_path = protonhax.find_installed()
|
||||
if ph_path:
|
||||
if protonhax.is_managed():
|
||||
if protonhax.needs_update():
|
||||
self._ph_status_row.set_subtitle(_("⟳ Update available"))
|
||||
self._ph_btn.set_label(_("Refresh"))
|
||||
else:
|
||||
self._ph_status_row.set_subtitle(_("✓ Installed"))
|
||||
self._ph_btn.set_label(_("Reinstall"))
|
||||
else:
|
||||
self._ph_status_row.set_subtitle(_("✓ External: %s") % ph_path)
|
||||
else:
|
||||
self._ph_status_row.set_subtitle(_("✗ Not installed"))
|
||||
self._ph_btn.set_label(_("Install"))
|
||||
|
||||
# Localization status
|
||||
if self._config.ce_exists:
|
||||
if cheatengine.is_localization_installed(self._config.ce_executable_path):
|
||||
self._loc_row.set_subtitle(_("✓ Installed"))
|
||||
self._loc_btn.set_label(_("Reinstall"))
|
||||
else:
|
||||
self._loc_row.set_subtitle(_("Not installed"))
|
||||
self._loc_btn.set_label(_("Install"))
|
||||
self._loc_btn.set_sensitive(True)
|
||||
else:
|
||||
self._loc_row.set_subtitle(_("Cheat Engine required"))
|
||||
self._loc_btn.set_sensitive(False)
|
||||
|
||||
def _on_test_launch(self, _btn: Gtk.Button) -> None:
|
||||
if not self._config.ce_exists:
|
||||
self.add_toast(Adw.Toast(title=_("Cheat Engine not found")))
|
||||
return
|
||||
|
||||
wine = cheatengine.find_proton_wine(self._config.steam_path)
|
||||
if not wine:
|
||||
self.add_toast(Adw.Toast(title=_("Wine not found — install Proton")))
|
||||
return
|
||||
|
||||
import os
|
||||
import subprocess
|
||||
|
||||
env = os.environ.copy()
|
||||
prefix = Path.home() / ".local" / "share" / "vual" / "wine_prefix"
|
||||
prefix.mkdir(parents=True, exist_ok=True)
|
||||
env["WINEPREFIX"] = str(prefix)
|
||||
|
||||
cmd = [str(wine), str(self._config.ce_executable_path)]
|
||||
if self._config.ce_language != "system":
|
||||
cmd.extend(["--LANG", self._config.ce_language])
|
||||
|
||||
try:
|
||||
subprocess.Popen(
|
||||
cmd,
|
||||
env=env,
|
||||
start_new_session=True,
|
||||
stdout=subprocess.DEVNULL,
|
||||
stderr=subprocess.DEVNULL,
|
||||
)
|
||||
self.add_toast(Adw.Toast(title=_("Cheat Engine launched")))
|
||||
except OSError as e:
|
||||
self.add_toast(Adw.Toast(title=_("Error: %s") % e))
|
||||
|
||||
def _on_install_protonhax(self, _btn: Gtk.Button) -> None:
|
||||
try:
|
||||
protonhax.ensure_installed()
|
||||
self._refresh_status()
|
||||
self.add_toast(Adw.Toast(title=_("protonhax installed")))
|
||||
except OSError as e:
|
||||
self.add_toast(Adw.Toast(title=_("Error: %s") % e))
|
||||
|
||||
def _on_lang_changed(self, row: Adw.ComboRow, _pspec) -> None:
|
||||
langs = ["system", "ru_RU"]
|
||||
self._config.ce_language = langs[row.get_selected()]
|
||||
self._save()
|
||||
|
||||
def _on_install_localization(self, btn: Gtk.Button) -> None:
|
||||
if not self._config.ce_exists:
|
||||
self.add_toast(Adw.Toast(title=_("Cheat Engine not found")))
|
||||
return
|
||||
|
||||
btn.set_sensitive(False)
|
||||
self._loc_row.set_subtitle(_("Downloading..."))
|
||||
|
||||
def worker() -> None:
|
||||
ok = cheatengine.install_localization(self._config.ce_executable_path)
|
||||
GLib.idle_add(self._on_localization_done, ok, btn)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
def _on_localization_done(self, success: bool, btn: Gtk.Button) -> None:
|
||||
btn.set_sensitive(True)
|
||||
self._refresh_status()
|
||||
if success:
|
||||
self.add_toast(Adw.Toast(title=_("Localization installed")))
|
||||
else:
|
||||
self.add_toast(Adw.Toast(title=_("Failed to install localization")))
|
||||
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
# CE Download
|
||||
# ────────────────────────────────────────────────────────────────
|
||||
|
||||
def _on_check_release(self, _btn: Gtk.Button) -> None:
|
||||
self._dl_row.set_subtitle(_("Checking..."))
|
||||
self._check_btn.set_sensitive(False)
|
||||
|
||||
def worker() -> None:
|
||||
info = cheatengine.get_latest_release()
|
||||
GLib.idle_add(self._on_release_checked, info)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
def _on_release_checked(self, info: dict | None) -> None:
|
||||
self._check_btn.set_sensitive(True)
|
||||
|
||||
if not info or not info.get("url"):
|
||||
self._dl_row.set_subtitle(_("Failed to get info"))
|
||||
return
|
||||
|
||||
self._release_info = info
|
||||
version = info.get("version", "?")
|
||||
size_mb = info.get("size", 0) / 1_048_576
|
||||
|
||||
subtitle = f"v{version}"
|
||||
if size_mb > 0:
|
||||
subtitle += f" ({size_mb:.1f} " + _("MB") + ")"
|
||||
self._dl_row.set_subtitle(subtitle)
|
||||
|
||||
# Replace check button with download button
|
||||
self._dl_row.remove(self._check_btn)
|
||||
dl_btn = Gtk.Button(
|
||||
label=_("Download"),
|
||||
valign=Gtk.Align.CENTER,
|
||||
css_classes=["suggested-action"],
|
||||
)
|
||||
dl_btn.connect("clicked", self._on_download_ce)
|
||||
self._dl_row.add_suffix(dl_btn)
|
||||
self._download_btn = dl_btn
|
||||
|
||||
def _on_download_ce(self, btn: Gtk.Button) -> None:
|
||||
if not self._release_info:
|
||||
return
|
||||
|
||||
url = self._release_info["url"]
|
||||
name = self._release_info.get("name", "CheatEngine.exe")
|
||||
|
||||
cache_dir = Path.home() / ".cache" / "vual"
|
||||
cache_dir.mkdir(parents=True, exist_ok=True)
|
||||
installer = cache_dir / name
|
||||
|
||||
dest_dir = Path.home() / ".local" / "share" / "vual" / "cheatengine"
|
||||
|
||||
self._progress_row.set_visible(True)
|
||||
self._progress_row.set_subtitle(_("Downloading: %s") % name)
|
||||
self._progress.set_fraction(0)
|
||||
btn.set_sensitive(False)
|
||||
|
||||
def update_progress(frac: float) -> None:
|
||||
GLib.idle_add(self._progress.set_fraction, frac)
|
||||
|
||||
def worker() -> None:
|
||||
ok = cheatengine.download_file(url, installer, progress_cb=update_progress)
|
||||
if not ok:
|
||||
GLib.idle_add(self._download_failed, btn)
|
||||
return
|
||||
GLib.idle_add(self._start_extraction, installer, dest_dir, btn)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
def _download_failed(self, btn: Gtk.Button) -> None:
|
||||
self._progress_row.set_visible(False)
|
||||
btn.set_sensitive(True)
|
||||
self.add_toast(Adw.Toast(title=_("Download failed")))
|
||||
|
||||
def _start_extraction(self, installer: Path, dest_dir: Path, btn: Gtk.Button) -> None:
|
||||
self._progress_row.set_subtitle(_("Extracting..."))
|
||||
self._progress.set_fraction(0.5)
|
||||
|
||||
def worker() -> None:
|
||||
extracted = cheatengine.extract_installer(
|
||||
installer, dest_dir, self._config.steam_path
|
||||
)
|
||||
exe = cheatengine.find_executable(dest_dir) if extracted else None
|
||||
GLib.idle_add(self._extraction_done, exe, extracted, installer, btn)
|
||||
|
||||
threading.Thread(target=worker, daemon=True).start()
|
||||
|
||||
def _extraction_done(
|
||||
self,
|
||||
exe_path: Path | None,
|
||||
extracted: bool,
|
||||
installer: Path,
|
||||
btn: Gtk.Button,
|
||||
) -> None:
|
||||
self._progress_row.set_visible(False)
|
||||
btn.set_sensitive(True)
|
||||
|
||||
if exe_path:
|
||||
home = str(Path.home())
|
||||
display = str(exe_path).replace(home, "~", 1)
|
||||
self._config.ce_executable = display
|
||||
self._ce_path_row.set_text(display)
|
||||
self._save()
|
||||
self._refresh_status()
|
||||
installer.unlink(missing_ok=True)
|
||||
self.add_toast(Adw.Toast(title=_("Cheat Engine installed")))
|
||||
elif extracted:
|
||||
self._refresh_status()
|
||||
self.add_toast(Adw.Toast(title=_("Extracted — specify path manually")))
|
||||
else:
|
||||
self.add_toast(Adw.Toast(title=_("Extraction failed")))
|
||||
|
||||
@@ -153,178 +153,12 @@ class VualWindow(Adw.ApplicationWindow):
|
||||
|
||||
def show_guide(self) -> None:
|
||||
"""Show fullscreen guide page."""
|
||||
guide_page = self._build_guide_page()
|
||||
from vual.ui.guide_page import build_guide_page
|
||||
|
||||
def _open_preferences():
|
||||
app = self.get_application()
|
||||
if app is not None:
|
||||
app.activate_action("preferences", None)
|
||||
|
||||
guide_page = build_guide_page(self._nav_view, self.config, _open_preferences)
|
||||
self._nav_view.push(guide_page)
|
||||
|
||||
def _build_guide_page(self) -> Adw.NavigationPage:
|
||||
"""Build the guide/onboarding page."""
|
||||
toolbar_view = Adw.ToolbarView()
|
||||
|
||||
header = Adw.HeaderBar()
|
||||
header.add_css_class("flat")
|
||||
toolbar_view.add_top_bar(header)
|
||||
|
||||
scroll = Gtk.ScrolledWindow(vexpand=True)
|
||||
toolbar_view.set_content(scroll)
|
||||
|
||||
clamp = Adw.Clamp(maximum_size=760)
|
||||
scroll.set_child(clamp)
|
||||
|
||||
content = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=20)
|
||||
content.add_css_class("guide-page")
|
||||
content.set_margin_top(28)
|
||||
content.set_margin_bottom(40)
|
||||
content.set_margin_start(24)
|
||||
content.set_margin_end(24)
|
||||
clamp.set_child(content)
|
||||
|
||||
hero = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=10)
|
||||
hero.add_css_class("guide-hero")
|
||||
content.append(hero)
|
||||
|
||||
eyebrow = Gtk.Label(label=_("Getting Started"), xalign=0)
|
||||
eyebrow.add_css_class("guide-eyebrow")
|
||||
hero.append(eyebrow)
|
||||
|
||||
title = Gtk.Label(label=_("Set up Vual in a couple of minutes"), xalign=0)
|
||||
title.add_css_class("guide-title")
|
||||
title.set_wrap(True)
|
||||
hero.append(title)
|
||||
|
||||
subtitle = Gtk.Label(
|
||||
label=_("Vual links Steam, Proton and Cheat Engine so you can launch the game first and open CE in the right prefix without manual setup every time."),
|
||||
xalign=0,
|
||||
wrap=True,
|
||||
)
|
||||
subtitle.add_css_class("guide-subtitle")
|
||||
hero.append(subtitle)
|
||||
|
||||
prep_card = self._build_guide_card(
|
||||
_("Before you start"),
|
||||
_("Make sure the base tools are ready before enabling games."),
|
||||
[
|
||||
_("Install or download Cheat Engine in Settings"),
|
||||
_("Check that the Steam path points to the correct library"),
|
||||
_("Close Steam before changing launch options for many games"),
|
||||
],
|
||||
)
|
||||
content.append(prep_card)
|
||||
|
||||
flow_card = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=14)
|
||||
flow_card.add_css_class("guide-card")
|
||||
content.append(flow_card)
|
||||
|
||||
flow_title = Gtk.Label(label=_("How Vual works"), xalign=0)
|
||||
flow_title.add_css_class("guide-card-title")
|
||||
flow_card.append(flow_title)
|
||||
|
||||
flow_subtitle = Gtk.Label(
|
||||
label=_("The usual workflow is short and always the same."),
|
||||
xalign=0,
|
||||
wrap=True,
|
||||
)
|
||||
flow_subtitle.add_css_class("guide-card-subtitle")
|
||||
flow_card.append(flow_subtitle)
|
||||
|
||||
steps = [
|
||||
(_("Pick a game"), _("Find the game in the library and enable the switch on its tile.")),
|
||||
(_("Start it from Steam"), _("Steam launches the game with protonhax and prepares the correct environment.")),
|
||||
(_("Open Cheat Engine"), _("Use the tile menu to launch CE directly for that running game.")),
|
||||
(_("Optional: attach a table"), _("Bind a .CT file once and Vual will pass it to Cheat Engine automatically.")),
|
||||
]
|
||||
for index, (step_title, step_desc) in enumerate(steps, start=1):
|
||||
flow_card.append(self._build_guide_step(index, step_title, step_desc))
|
||||
|
||||
tips_card = self._build_guide_card(
|
||||
_("Good to know"),
|
||||
_("A few things save time once the basics are configured."),
|
||||
[
|
||||
_("Use search in the header to filter large libraries quickly"),
|
||||
_("The menu button on each tile contains CE actions and table binding"),
|
||||
_("Window transparency can be toggled in Appearance settings"),
|
||||
],
|
||||
)
|
||||
content.append(tips_card)
|
||||
|
||||
actions = Gtk.Box(spacing=12)
|
||||
actions.set_halign(Gtk.Align.CENTER)
|
||||
actions.set_margin_top(12)
|
||||
|
||||
prefs_btn = Gtk.Button(label=_("Open Settings"))
|
||||
prefs_btn.add_css_class("pill")
|
||||
prefs_btn.connect("clicked", self._on_guide_preferences)
|
||||
actions.append(prefs_btn)
|
||||
|
||||
start_btn = Gtk.Button(label=_("Open Library"))
|
||||
start_btn.add_css_class("suggested-action")
|
||||
start_btn.add_css_class("pill")
|
||||
start_btn.connect("clicked", self._on_guide_close)
|
||||
actions.append(start_btn)
|
||||
content.append(actions)
|
||||
|
||||
return Adw.NavigationPage(child=toolbar_view, title=_("Welcome to Vual"), tag="guide")
|
||||
|
||||
def _build_guide_card(self, title: str, subtitle: str, items: list[str]) -> Gtk.Box:
|
||||
"""Build a guide card with bullet rows."""
|
||||
card = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=10)
|
||||
card.add_css_class("guide-card")
|
||||
|
||||
title_label = Gtk.Label(label=title, xalign=0)
|
||||
title_label.add_css_class("guide-card-title")
|
||||
card.append(title_label)
|
||||
|
||||
subtitle_label = Gtk.Label(label=subtitle, xalign=0, wrap=True)
|
||||
subtitle_label.add_css_class("guide-card-subtitle")
|
||||
card.append(subtitle_label)
|
||||
|
||||
for item in items:
|
||||
row = Gtk.Box(spacing=10)
|
||||
row.add_css_class("guide-list-row")
|
||||
|
||||
bullet = Gtk.Label(label="•")
|
||||
bullet.add_css_class("guide-bullet")
|
||||
row.append(bullet)
|
||||
|
||||
item_label = Gtk.Label(label=item, xalign=0, wrap=True)
|
||||
item_label.add_css_class("guide-list-text")
|
||||
row.append(item_label)
|
||||
card.append(row)
|
||||
|
||||
return card
|
||||
|
||||
def _build_guide_step(self, index: int, title: str, description: str) -> Gtk.Box:
|
||||
"""Build a single step row for the guide."""
|
||||
row = Gtk.Box(spacing=14)
|
||||
row.add_css_class("guide-step")
|
||||
|
||||
badge = Gtk.Label(label=str(index))
|
||||
badge.add_css_class("guide-step-badge")
|
||||
badge.set_size_request(34, 34)
|
||||
badge.set_valign(Gtk.Align.START)
|
||||
row.append(badge)
|
||||
|
||||
text_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=3)
|
||||
|
||||
title_label = Gtk.Label(label=title, xalign=0)
|
||||
title_label.add_css_class("guide-step-title")
|
||||
text_box.append(title_label)
|
||||
|
||||
desc_label = Gtk.Label(label=description, xalign=0, wrap=True)
|
||||
desc_label.add_css_class("guide-step-description")
|
||||
text_box.append(desc_label)
|
||||
|
||||
row.append(text_box)
|
||||
return row
|
||||
|
||||
def _on_guide_close(self, _btn: Gtk.Button) -> None:
|
||||
"""Close guide and mark as shown."""
|
||||
self.config.guide_shown = True
|
||||
self.config.save()
|
||||
self._nav_view.pop()
|
||||
|
||||
def _on_guide_preferences(self, _btn: Gtk.Button) -> None:
|
||||
"""Open preferences from the guide."""
|
||||
self._on_guide_close(_btn)
|
||||
app = self.get_application()
|
||||
if app is not None:
|
||||
app.activate_action("preferences", None)
|
||||
|
||||