vintner only ever downloads one compiler generation, but real-world
.vcxproj files are pinned to whichever PlatformToolset they were last
saved under - v142 (VS2019) for anything not actively maintained is
extremely common. MSBuild checks toolset "installed-ness" (MSB8020) by
testing whether MSBuild/Microsoft/VC/v<schema>/Platforms/<arch>/
PlatformToolsets/<toolset>/ exists on disk - a plain file lookup our
downloaded MSBuild package only satisfies for the exact generation it
shipped. `install` now symlinks every historical numeric PlatformToolset
name (v90 through v143) onto whichever real toolset directory is
actually present, so any of them resolves transparently; Toolset.props/
.targets don't hardcode a version number, so aliasing is correct, not
just a workaround.
Three more MSBuild property/environment issues came with it, all found
building a real years-old project against the one modern toolchain
vintner installs:
- VCInstallDir_<N>/VCToolsInstallDir_<N> needed a third numbering
source (PlatformToolset short names from Microsoft.VCToolsVersion.
v<N>.default.props) alongside the existing MSBuild schema-version and
known-toolset lists, so the env-var-driven half of toolset resolution
covers the same names the on-disk alias does.
- VCToolsVersion must be a real version string: left unset, it falls
back to a literal placeholder that then hits an unconditional
version-string comparison elsewhere in Microsoft.CppBuild.targets
(MSB4184). Setting it to the real installed version in turn requires
CheckMSVCComponents=false, since CheckVCToolsetVersion (MSB8052)
otherwise rejects an aliased PlatformToolset whenever its numeric
generation doesn't match VCToolsVersion's - exactly the case aliasing
creates on purpose. Everything else CheckMSVCComponents gates is
diagnostic-only (MFC/ATL/Spectre presence warnings), so disabling it
costs nothing else.
- WindowsTargetPlatformVersion needed to become an explicit /p: global
property on the msbuild command line, not just an env var: legacy
.vcxproj files commonly hardcode this in a PropertyGroup, and an
explicit project assignment always wins over an inherited environment
variable of the same name. A command-line global property is the one
thing a project file can't override. Only injected when the caller
hasn't already pinned it themselves.
IsMtExe() looked for the last '\\' in the target executable path to
find the bare filename, but vintner passes toolExePath straight from
Go's filepath.Join (forward slashes) all the way through to
CreateProcessW - so the path toolrelay.exe actually receives has no
backslash in it at all, and IsMtExe() compared the *entire path*
against "mt.exe", which of course never matched. The whole point of
this file - translating mt.exe's CMake-compatibility exit code
(0x41020001 -> 0xbb) before Wine's own exit-code truncation destroys
it - has silently never fired in real usage.
This had gone unnoticed because MSBuild's rawStdout path bypasses
toolrelay.exe entirely, and every real end-to-end test so far
(msbuild-driven builds, including the KMDF driver) went through that
path. Found while getting a CMake+Ninja-generated MSVC build of a
real project (Ogre3D) past its `cmake -E vs_link_exe` manifest step,
which depends on exactly this translation.
Now checks for both '\\' and '/' and uses whichever separator occurs
last in the path. Verified directly: `mt /manifest ... /notify_update`
through the wrapper now exits 187 (0xbb) instead of 1, and the Ogre
build gets past the manifest-embedding step it was failing at.